Initial commit - Grappling Hook mod

This commit is contained in:
jessy-david-dev
2026-04-07 19:56:33 +02:00
commit b9caeb7ba2
43 changed files with 1226 additions and 0 deletions
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# MacOS DS_Store files
.DS_Store
# Gradle cache folder
.gradle
# Gradle build folder
build
# IntelliJ
out/
.idea
*.iml
# mpeltonen/sbt-idea plugin
.idea_modules/
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
# Common working directory
run
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plugins {
id 'java-library'
id 'maven-publish'
id 'idea'
id 'net.neoforged.moddev' version '2.0.141'
}
version = mod_version
group = mod_group_id
repositories {
mavenLocal()
}
base {
archivesName = mod_id
}
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
neoForge {
// Specify the version of NeoForge to use.
version = project.neo_version
parchment {
mappingsVersion = project.parchment_mappings_version
minecraftVersion = project.parchment_minecraft_version
}
// This line is optional. Access Transformers are automatically detected
// accessTransformers.add('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
server {
server()
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
type = "gameTestServer"
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
data {
data()
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// gameDirectory = project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
// applies to all the run configs above
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
logLevel = org.slf4j.event.Level.DEBUG
}
}
mods {
// define mod <-> source bindings
// these are used to tell the game which sources are for which mod
// mostly optional in a single mod project
// but multi mod projects should define one per mod
"${mod_id}" {
sourceSet(sourceSets.main)
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
dependencies {
// Example mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
// runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
neo_version_range : neo_version_range,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
mod_authors : mod_authors,
mod_description : mod_description
]
inputs.properties replaceProperties
expand replaceProperties
from "src/main/templates"
into "build/generated/sources/modMetadata"
}
// Include the output of "generateModMetadata" as an input directory for the build
// this works with both building through Gradle and the IDE.
sourceSets.main.resources.srcDir generateModMetadata
// To avoid having to run "generateModMetadata" manually, make it run on every project reload
neoForge.ideSyncTask generateModMetadata
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/repo"
}
}
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
org.gradle.jvmargs=-Xmx2G
org.gradle.daemon=true
org.gradle.parallel=true
org.gradle.caching=true
org.gradle.configuration-cache=true
## Environment Properties
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
# The Minecraft version must agree with the Neo version to get a valid artifact
minecraft_version=1.21.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.21.1,1.22)
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=21.1.224
# The Neo version range can use any version of Neo as bounds
neo_version_range=[21,)
# The loader version range can only use the major version of FML as bounds
loader_version_range=[4,)
parchment_minecraft_version=1.21.11
parchment_mappings_version=2025.12.20
## Mod Properties
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod.
mod_id=grappling_hook
# The human-readable display name for the mod.
mod_name=Grappling Hook
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=fr.jessydavid
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=Jessy DAVID
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
mod_description=Adds a functional grappling hook item to Minecraft.
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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Executable
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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
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pluginManagement {
repositories {
mavenLocal()
gradlePluginPortal()
maven { url = 'https://maven.neoforged.net/releases' }
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.8.0'
}
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package fr.jessydavid.grappling_hook;
import fr.jessydavid.grappling_hook.entity.ModEntities;
import fr.jessydavid.grappling_hook.item.ModItems;
import net.minecraft.world.item.CreativeModeTabs;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.common.Mod;
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
@Mod(GrapplingHook.MODID)
@EventBusSubscriber(modid = GrapplingHook.MODID)
public class GrapplingHook {
public static final String MODID = "grappling_hook";
public GrapplingHook(IEventBus modEventBus) {
ModItems.ITEMS.register(modEventBus);
ModEntities.ENTITY_TYPES.register(modEventBus);
}
@SubscribeEvent
public static void buildCreativeTab(BuildCreativeModeTabContentsEvent event) {
if (event.getTabKey() == CreativeModeTabs.TOOLS_AND_UTILITIES) {
event.accept(ModItems.GRAPPLING_HOOK.get());
}
}
}
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package fr.jessydavid.grappling_hook.client;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import fr.jessydavid.grappling_hook.GrapplingHook;
import fr.jessydavid.grappling_hook.entity.GrapplingHookEntity;
import fr.jessydavid.grappling_hook.entity.ModEntities;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.player.Player;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.event.EntityRenderersEvent;
import org.joml.Matrix4f;
import org.joml.Vector3f;
@EventBusSubscriber(modid = GrapplingHook.MODID, value = Dist.CLIENT)
public class ClientSetup {
@SubscribeEvent
public static void registerRenderers(EntityRenderersEvent.RegisterRenderers event) {
event.registerEntityRenderer(ModEntities.GRAPPLING_HOOK.get(), GrapplingHookRenderer::new);
}
public static class GrapplingHookRenderer extends EntityRenderer<GrapplingHookEntity> {
private static final ResourceLocation HOOK_TEXTURE =
ResourceLocation.fromNamespaceAndPath(GrapplingHook.MODID, "textures/item/hook.png");
private static final ResourceLocation CHAIN_TEXTURE =
ResourceLocation.withDefaultNamespace("textures/block/bamboo_stalk.png");
private static final float CHAIN_WIDTH = 0.025F;
public GrapplingHookRenderer(EntityRendererProvider.Context ctx) {
super(ctx);
}
@Override
public void render(GrapplingHookEntity entity, float entityYaw, float partialTicks,
PoseStack poseStack, MultiBufferSource buffer, int packedLight) {
Player player = (Player) entity.getOwner();
if (player == null || !entity.isFocused()) return;
poseStack.pushPose();
poseStack.pushPose();
poseStack.mulPose(this.entityRenderDispatcher.cameraOrientation());
poseStack.scale(0.5F, 0.5F, 0.5F);
VertexConsumer hookConsumer = buffer.getBuffer(RenderType.entityTranslucentCull(HOOK_TEXTURE));
PoseStack.Pose hookPose = poseStack.last();
hookConsumer.addVertex(hookPose.pose(), -0.5F, -0.5F, 0.0F)
.setColor(255, 255, 255, 255).setUv(0.0F, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(hookPose, 0, 1, 0);
hookConsumer.addVertex(hookPose.pose(), 0.5F, -0.5F, 0.0F)
.setColor(255, 255, 255, 255).setUv(1.0F, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(hookPose, 0, 1, 0);
hookConsumer.addVertex(hookPose.pose(), 0.5F, 0.5F, 0.0F)
.setColor(255, 255, 255, 255).setUv(1.0F, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(hookPose, 0, 1, 0);
hookConsumer.addVertex(hookPose.pose(), -0.5F, 0.5F, 0.0F)
.setColor(255, 255, 255, 255).setUv(0.0F, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(hookPose, 0, 1, 0);
poseStack.popPose();
int handOffset = player.getMainArm() == HumanoidArm.RIGHT ? 1 : -1;
if (!player.getMainHandItem().is(entity.getItem().getItem())) {
handOffset = -handOffset;
}
float attackAnim = player.getAttackAnim(partialTicks);
float swingProgress = Mth.sin(Mth.sqrt(attackAnim) * (float) Math.PI);
float bodyYaw = Mth.lerp(partialTicks, player.yBodyRotO, player.yBodyRot) * ((float) Math.PI / 180F);
double sinYaw = Mth.sin(bodyYaw);
double cosYaw = Mth.cos(bodyYaw);
double handSide = handOffset * 0.35;
double handX, handY, handZ;
float crouchOffset;
if (this.entityRenderDispatcher.options.getCameraType().isFirstPerson()
&& player == Minecraft.getInstance().player) {
double fovScale = 960.0D / this.entityRenderDispatcher.options.fov().get().intValue();
net.minecraft.world.phys.Vec3 nearPlane = this.entityRenderDispatcher.camera.getNearPlane()
.getPointOnPlane((float) handOffset * 0.825F, -0.08F);
nearPlane = nearPlane.scale(fovScale);
nearPlane = nearPlane.yRot(swingProgress * 0.5F);
nearPlane = nearPlane.xRot(-swingProgress * 0.7F);
handX = Mth.lerp(partialTicks, player.xo, player.getX()) + nearPlane.x;
handY = Mth.lerp(partialTicks, player.yo, player.getY()) + nearPlane.y;
handZ = Mth.lerp(partialTicks, player.zo, player.getZ()) + nearPlane.z;
crouchOffset = player.getEyeHeight();
} else {
handX = Mth.lerp(partialTicks, player.xo, player.getX()) - cosYaw * handSide - sinYaw * 0.8D;
handY = player.yo + player.getEyeHeight() + (player.getY() - player.yo) * partialTicks - 0.45D;
handZ = Mth.lerp(partialTicks, player.zo, player.getZ()) - sinYaw * handSide + cosYaw * 0.8D;
crouchOffset = player.isCrouching() ? -0.1875F : 0.0F;
}
double hookX = Mth.lerp(partialTicks, entity.xo, entity.getX());
double hookY = Mth.lerp(partialTicks, entity.yo, entity.getY()) + 0.25D;
double hookZ = Mth.lerp(partialTicks, entity.zo, entity.getZ());
float dx = (float) (handX - hookX);
float dy = (float) (handY - hookY) + crouchOffset;
float dz = (float) (handZ - hookZ);
float length = Mth.sqrt(dx * dx + dy * dy + dz * dz);
if (length < 0.01F) {
poseStack.popPose();
return;
}
VertexConsumer chainConsumer = buffer.getBuffer(RenderType.entityCutoutNoCull(CHAIN_TEXTURE));
PoseStack.Pose chainPose = poseStack.last();
Matrix4f mat = chainPose.pose();
float nx = dx / length;
float ny = dy / length;
float nz = dz / length;
Vector3f up = new Vector3f(0, 1, 0);
Vector3f dir = new Vector3f(nx, ny, nz);
Vector3f perp = new Vector3f();
dir.cross(up, perp);
if (perp.lengthSquared() < 0.001F) {
perp.set(1, 0, 0);
}
perp.normalize().mul(CHAIN_WIDTH);
int segments = Math.max(1, (int) (length / 0.5F));
float uvStep = length / segments;
for (int i = 0; i < segments; i++) {
float t0 = (float) i / segments;
float t1 = (float) (i + 1) / segments;
float x0 = dx * t0;
float y0 = dy * t0;
float z0 = dz * t0;
float x1 = dx * t1;
float y1 = dy * t1;
float z1 = dz * t1;
float u0 = i * uvStep;
float u1 = (i + 1) * uvStep;
// Side 1 (XY plane of the chain)
chainConsumer.addVertex(mat, x0 - perp.x, y0 - perp.y, z0 - perp.z)
.setColor(255, 255, 255, 255).setUv(u0, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x1 - perp.x, y1 - perp.y, z1 - perp.z)
.setColor(255, 255, 255, 255).setUv(u1, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x1 + perp.x, y1 + perp.y, z1 + perp.z)
.setColor(255, 255, 255, 255).setUv(u1, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x0 + perp.x, y0 + perp.y, z0 + perp.z)
.setColor(255, 255, 255, 255).setUv(u0, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
// Side 2 (perpendicular plane for 3D effect)
Vector3f perp2 = new Vector3f();
dir.cross(perp.normalize(new Vector3f()), perp2);
perp2.normalize().mul(CHAIN_WIDTH);
chainConsumer.addVertex(mat, x0 - perp2.x, y0 - perp2.y, z0 - perp2.z)
.setColor(255, 255, 255, 255).setUv(u0, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x1 - perp2.x, y1 - perp2.y, z1 - perp2.z)
.setColor(255, 255, 255, 255).setUv(u1, 0.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x1 + perp2.x, y1 + perp2.y, z1 + perp2.z)
.setColor(255, 255, 255, 255).setUv(u1, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
chainConsumer.addVertex(mat, x0 + perp2.x, y0 + perp2.y, z0 + perp2.z)
.setColor(255, 255, 255, 255).setUv(u0, 1.0F)
.setOverlay(0).setLight(packedLight).setNormal(chainPose, nx, ny, nz);
}
poseStack.popPose();
super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight);
}
@Override
public ResourceLocation getTextureLocation(GrapplingHookEntity entity) {
return HOOK_TEXTURE;
}
}
}
@@ -0,0 +1,124 @@
package fr.jessydavid.grappling_hook.entity;
import fr.jessydavid.grappling_hook.item.ModItems;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
public class GrapplingHookEntity extends ThrowableItemProjectile {
private static final double MAX_DISTANCE = 32.0D;
private static final double MAX_SPEED = 4.0D;
protected boolean isStick;
protected double stickLength;
private boolean addedToWorld;
public GrapplingHookEntity(EntityType<? extends GrapplingHookEntity> entityType, Level level) {
super(entityType, level);
}
public GrapplingHookEntity(Player owner, ItemStack ownerStack, Level level) {
super(ModEntities.GRAPPLING_HOOK.get(), level);
this.moveTo(owner.getX(), owner.getEyeY(), owner.getZ(), owner.getYHeadRot(), owner.getXRot());
this.setOwner(owner);
this.setItem(ownerStack);
}
@Override
protected Item getDefaultItem() {
return ModItems.GRAPPLING_HOOK.get();
}
@Override
public void tick() {
super.tick();
if (!addedToWorld) {
addedToWorld = true;
}
double offsetLengthSqr = distanceToSqr(getOwner());
double maxDistanceSqr = MAX_DISTANCE * MAX_DISTANCE;
if (!level().isClientSide() && (!isFocused() || offsetLengthSqr > maxDistanceSqr)) {
discard();
return;
}
// Collision detection with blocks
var collidableBox = getBoundingBox().inflate(0.25D);
var collisions = level().getBlockCollisions(this, collidableBox);
boolean willStick = false;
for (VoxelShape shape : collisions) {
if (!shape.isEmpty() && shape.bounds().intersects(collidableBox)) {
willStick = true;
break;
}
}
if (willStick && !isStick) {
stickLength = offsetLengthSqr;
playSound(SoundEvents.CHAIN_HIT);
}
isStick = willStick;
if (isStick && getOwner() != null) {
if (offsetLengthSqr > stickLength) {
var direction = position().subtract(getOwner().position()).normalize();
var scale = Math.min(MAX_SPEED, 0.01D * Math.sqrt(offsetLengthSqr));
if (scale >= 0) {
getOwner().setDeltaMovement(getOwner().getDeltaMovement().add(direction.scale(scale)));
getOwner().hurtMarked = true;
}
}
setDeltaMovement(0.0D, 0.0D, 0.0D);
} else {
setDeltaMovement(getDeltaMovement().scale(0.98D));
setDeltaMovement(getDeltaMovement().add(0.0D, -0.03D, 0.0D));
}
move(MoverType.SELF, getDeltaMovement());
}
// Pull
public void pull() {
if (getOwner() instanceof Player player && isStick) {
Vec3 direction = position().subtract(player.position()).normalize();
double distance = distanceTo(player);
double speed = Math.min(MAX_SPEED, Math.max(1.5D, distance * 0.5D));
player.setDeltaMovement(direction.scale(speed));
player.hurtMarked = true;
player.resetFallDistance();
}
discard();
}
public boolean isFocused() {
if (getOwner() instanceof Player player) {
return ItemStack.isSameItemSameComponents(player.getMainHandItem(), getItem())
|| ItemStack.isSameItemSameComponents(player.getOffhandItem(), getItem());
}
return false;
}
public boolean isStuck() {
return isStick;
}
@Override
public boolean shouldRenderAtSqrDistance(double distance) {
return distance < 4096.0D;
}
}
@@ -0,0 +1,25 @@
package fr.jessydavid.grappling_hook.entity;
import fr.jessydavid.grappling_hook.GrapplingHook;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredRegister;
public class ModEntities {
public static final DeferredRegister<EntityType<?>> ENTITY_TYPES =
DeferredRegister.create(BuiltInRegistries.ENTITY_TYPE, GrapplingHook.MODID);
public static final DeferredHolder<EntityType<?>, EntityType<GrapplingHookEntity>> GRAPPLING_HOOK =
ENTITY_TYPES.register("grappling_hook", () ->
EntityType.Builder.<GrapplingHookEntity>of(GrapplingHookEntity::new, MobCategory.MISC)
.sized(0.2F, 0.2F)
.noSave()
.noSummon()
.clientTrackingRange(4)
.updateInterval(2)
.build("grappling_hook")
);
}
@@ -0,0 +1,58 @@
package fr.jessydavid.grappling_hook.item;
import fr.jessydavid.grappling_hook.entity.GrapplingHookEntity;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import java.util.List;
public class GrapplingHookItem extends Item {
private static final float LAUNCH_POWER = 1.5F;
public GrapplingHookItem(Properties properties) {
super(properties);
}
@Override
public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) {
ItemStack stack = player.getItemInHand(hand);
List<GrapplingHookEntity> existingHooks = level.getEntitiesOfClass(
GrapplingHookEntity.class,
player.getBoundingBox().inflate(64),
e -> e.getOwner() == player
);
if (!existingHooks.isEmpty()) {
if (!level.isClientSide()) {
existingHooks.forEach(hook -> {
if (hook.isStuck()) {
hook.pull();
} else {
hook.discard();
}
});
}
return InteractionResultHolder.success(stack);
}
if (!level.isClientSide()) {
GrapplingHookEntity hook = new GrapplingHookEntity(player, stack, level);
hook.shootFromRotation(player, player.getXRot(), player.getYRot(), 0.0F, LAUNCH_POWER, 1.0F);
level.addFreshEntity(hook);
level.playSound(null, player.getX(), player.getY(), player.getZ(),
SoundEvents.FISHING_BOBBER_THROW, SoundSource.PLAYERS,
0.5F, 0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F));
}
return InteractionResultHolder.sidedSuccess(stack, level.isClientSide());
}
}
@@ -0,0 +1,18 @@
package fr.jessydavid.grappling_hook.item;
import fr.jessydavid.grappling_hook.GrapplingHook;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.item.Item;
import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredRegister;
public class ModItems {
public static final DeferredRegister<Item> ITEMS =
DeferredRegister.create(BuiltInRegistries.ITEM, GrapplingHook.MODID);
public static final DeferredHolder<Item, GrapplingHookItem> GRAPPLING_HOOK =
ITEMS.register("grappling_hook", () ->
new GrapplingHookItem(new Item.Properties().stacksTo(1))
);
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "خطاف التسلق"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Hák"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Enterhage"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Enterhaken"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Grappling Hook"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Gancho de Agarre"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Tarttumakoukku"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Grappin"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Csáklyahorog"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Rampino"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "グラップリングフック"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "그래플링 훅"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Enterkrok"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Grijphaak"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Hak Wspinaczkowy"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Gancho de Escalada"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Cârlig de Cățărare"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Крюк-Кошка"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Hák"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Enterkrok"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Kanca"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "Гак-Кішка"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "抓钩"
}
@@ -0,0 +1,3 @@
{
"item.grappling_hook.grappling_hook": "抓鉤"
}
@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "grappling_hook:item/grappling_hook"
}
}
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@@ -0,0 +1,20 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
" F ",
"FC ",
" F "
],
"key": {
"F": {
"item": "minecraft:iron_ingot"
},
"C": {
"item": "minecraft:string"
}
},
"result": {
"id": "grappling_hook:grappling_hook",
"count": 1
}
}
@@ -0,0 +1,79 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the the FML version. This is currently 47.
loaderVersion="${loader_version_range}" #mandatory
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="${mod_license}"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="${mod_id}" #mandatory
# The version number of the mod
version="${mod_version}" #mandatory
# A display name for the mod
displayName="${mod_name}" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforge.net/docs/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
#logoFile="grappling_hook.png" #optional
# A text field displayed in the mod UI
#credits="" #optional
# A text field displayed in the mod UI
authors="${mod_authors}" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''${mod_description}'''
# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded.
#[[mixins]]
#config="${mod_id}.mixins.json"
# The [[accessTransformers]] block allows you to declare where your AT file is.
# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg
#[[accessTransformers]]
#file="META-INF/accesstransformer.cfg"
# The coremods config file path is not configurable and is always loaded from META-INF/coremods.json
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies."${mod_id}"]] #optional
# the modid of the dependency
modId="neoforge" #mandatory
# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
# 'required' requires the mod to exist, 'optional' does not
# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
type="required" #mandatory
# Optional field describing why the dependency is required or why it is incompatible
# reason="..."
# The version range of the dependency
versionRange="${neo_version_range}" #mandatory
# An ordering relationship for the dependency.
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies."${mod_id}"]]
modId="minecraft"
type="required"
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features."${mod_id}"]
#openGLVersion="[3.2,)"