Create interactionCreate.js
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const client = require("../index");
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client.on("interactionCreate", async (interaction) => {
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// Slash Command Handling
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if (interaction.isChatInputCommand()) {
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await interaction.deferReply({ ephemeral: false }).catch(() => { });
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const cmd = client.slashCommands.get(interaction.commandName);
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if (!cmd)
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return interaction.followUp({ content: "An error has occurred " });
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const args = [];
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for (let option of interaction.options.data) {
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if (option.type === "SUB_COMMAND") {
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if (option.name) args.push(option.name);
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option.options?.forEach((x) => {
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if (x.value) args.push(x.value);
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});
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} else if (option.value) args.push(option.value);
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}
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interaction.member = interaction.guild.members.cache.get(interaction.user.id);
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cmd.run(client, interaction, args);
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}
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// Context Menu Handling
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if (interaction.isContextMenuCommand()) {
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await interaction.deferReply({ ephemeral: false });
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const command = client.slashCommands.get(interaction.commandName);
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if (command) command.run(client, interaction);
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}
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});
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