jessy-david-dev
e86f65d6af
fix(multi): only prune inactive players in waiting phase to prevent losing host
2026-04-17 15:18:12 +02:00
jessy-david-dev
6ba0df304f
feat(lobby): allow up to 100 players per room
2026-04-15 19:26:50 +02:00
jessy-david-dev
afe1dfd2d7
refactor(sse): improve error handling and connection cleanup
2026-04-14 16:32:32 +02:00
jessy-david-dev
90b14919c5
feat(multiplayer): replace polling with server-sent events and redis pub/sub
2026-04-14 16:00:09 +02:00
jessy-david-dev
2a3dd6be56
fix: sync totalRounds changes to server, filter geographic admin articles, validate user exists before saving game
2026-04-13 15:42:00 +02:00
jessy-david-dev
169f71c67d
fix(multi): sync game mode changes to server in lobby
2026-04-12 23:59:40 +02:00
jessy-david-dev
5627a4bb30
feat(multi): award points based on both clicks and time
2026-04-11 23:08:09 +02:00
jessy-david-dev
b1fcbbdb04
feat(multi): add configurable time limit per round with countdown display
2026-04-11 22:41:40 +02:00
jessy-david-dev
1aad4d74a9
fix(multi): disable player prune during playing phase to prevent kick on long reads
2026-04-11 22:13:51 +02:00
jessy-david-dev
1153f574a4
fix(multi): prevent player kick on slow load and background tab throttling
2026-04-11 22:12:39 +02:00
jessy-david-dev
c3152058ce
feat(multi): display player paths in round results screen
2026-04-11 22:08:56 +02:00
jessy-david-dev
d4bb21da5d
style(lobby): format game mode labels and search toggle
2026-04-11 22:03:00 +02:00
jessy-david-dev
ede083f881
fix(multi): restrict search and game settings to room host only
2026-04-11 22:02:06 +02:00
jessy-david-dev
0401cdffe6
feat(multi): add game mode selection and surrender button for all_finish mode
2026-04-11 21:58:35 +02:00
jessy-david-dev
552bb17c15
feat(rooms): migrate multiplayer room storage from memory to PostgreSQL
2026-04-11 17:37:56 +02:00
jessy-david-dev
5cd32c37e0
chore(linting): remove unused eslint-disable directives
2026-04-11 15:41:35 +02:00
jessy-david-dev
d5a66c2dac
chore(api): add explicit type casting for request payloads
2026-04-11 15:20:29 +02:00
jessy-david-dev
e9f39c572d
feat(game): add configurable rounds per room
2026-04-11 13:47:05 +02:00
jessy-david-dev
d245232497
fix(api): improve security and performance in leaderboard and rooms
2026-04-11 13:37:50 +02:00
jessy-david-dev
dc09658fdb
feat: add user accounts, authentication, and game history with Prisma 7
...
- Implement user registration and login with NextAuth v5 (email/password, JWT)
- Add authentication modal in UI with login/register tabs
- Create user profile screen showing game statistics and history
- Integrate Prisma 7 ORM with SQLite database for data persistence
- Store game results (mode, path, clicks, time) in database
- Auto-save completed games only when user is authenticated
- Separate business logic into reusable hooks (useSoloGame, useMultiGame)
- Organize UI into composable screen components (HomeScreen, SoloScreen, ProfileScreen, etc)
- Add session persistence across F5 refresh for solo and multiplayer
- Style auth modal, account button, and profile stats dashboard
2026-04-10 15:43:07 +02:00