fix(multi): restrict search and game settings to room host only
This commit is contained in:
@@ -13,6 +13,7 @@ function dbToRoom(row: {
|
||||
totalRounds: number;
|
||||
maxPlayers: number;
|
||||
gameMode: string;
|
||||
searchAllowed: boolean;
|
||||
startArticle: string;
|
||||
targetArticle: string;
|
||||
roundWinner: string | null;
|
||||
@@ -28,10 +29,12 @@ function dbToRoom(row: {
|
||||
totalRounds: row.totalRounds,
|
||||
maxPlayers: row.maxPlayers,
|
||||
gameMode: (row.gameMode ?? "race") as Room["gameMode"],
|
||||
searchAllowed: row.searchAllowed ?? false,
|
||||
startArticle: row.startArticle,
|
||||
targetArticle: row.targetArticle,
|
||||
roundWinner: row.roundWinner,
|
||||
countdownStart: row.countdownStart !== null ? Number(row.countdownStart) : null,
|
||||
countdownStart:
|
||||
row.countdownStart !== null ? Number(row.countdownStart) : null,
|
||||
roundStart: row.roundStart !== null ? Number(row.roundStart) : null,
|
||||
createdAt: Number(row.createdAt),
|
||||
};
|
||||
@@ -82,7 +85,9 @@ export async function PATCH(
|
||||
{ params }: { params: Promise<{ code: string }> },
|
||||
) {
|
||||
const { code } = await params;
|
||||
const row = await prisma.room.findUnique({ where: { code: code.toUpperCase() } });
|
||||
const row = await prisma.room.findUnique({
|
||||
where: { code: code.toUpperCase() },
|
||||
});
|
||||
|
||||
if (!row) {
|
||||
return Response.json({ error: "Room introuvable" }, { status: 404 });
|
||||
@@ -91,14 +96,22 @@ export async function PATCH(
|
||||
const room = dbToRoom(row);
|
||||
|
||||
const body = await request.json();
|
||||
const { action, playerId, playerName, article, startArticle, targetArticle } =
|
||||
body as {
|
||||
const {
|
||||
action,
|
||||
playerId,
|
||||
playerName,
|
||||
article,
|
||||
startArticle,
|
||||
targetArticle,
|
||||
value,
|
||||
} = body as {
|
||||
action: string;
|
||||
playerId?: string;
|
||||
playerName?: string;
|
||||
article?: string;
|
||||
startArticle?: string;
|
||||
targetArticle?: string;
|
||||
value?: boolean;
|
||||
};
|
||||
|
||||
// Nettoyer les joueurs inactifs avant chaque action
|
||||
@@ -279,7 +292,9 @@ export async function PATCH(
|
||||
if (room.gameMode === "race") {
|
||||
// En mode course, forfait ne termine pas la manche — on attend qu'un vrai gagnant arrive
|
||||
// Sauf si tous ont abandonné
|
||||
const anyoneStillPlaying = room.players.some((p) => !p.hasWon && !p.hasSurrendered);
|
||||
const anyoneStillPlaying = room.players.some(
|
||||
(p) => !p.hasWon && !p.hasSurrendered,
|
||||
);
|
||||
if (!anyoneStillPlaying) {
|
||||
room.phase = "results";
|
||||
// Pas de roundWinner si tout le monde a abandonné
|
||||
@@ -295,6 +310,21 @@ export async function PATCH(
|
||||
return Response.json({ room });
|
||||
}
|
||||
|
||||
// Hôte toggle recherche Ctrl+F
|
||||
case "setSearchAllowed": {
|
||||
const host = room.players.find((p) => p.id === playerId);
|
||||
if (!host?.isHost) {
|
||||
return Response.json(
|
||||
{ error: "Seul l'hôte peut modifier ce paramètre" },
|
||||
{ status: 403 },
|
||||
);
|
||||
}
|
||||
room.searchAllowed =
|
||||
typeof value === "boolean" ? value : !room.searchAllowed;
|
||||
await saveRoom(room);
|
||||
return Response.json({ room });
|
||||
}
|
||||
|
||||
// Manche suivante / rejouer
|
||||
case "nextRound": {
|
||||
const host = room.players.find((p) => p.id === playerId);
|
||||
@@ -356,10 +386,12 @@ async function saveRoom(room: Room) {
|
||||
totalRounds: room.totalRounds,
|
||||
maxPlayers: room.maxPlayers,
|
||||
gameMode: room.gameMode,
|
||||
searchAllowed: room.searchAllowed,
|
||||
startArticle: room.startArticle,
|
||||
targetArticle: room.targetArticle,
|
||||
roundWinner: room.roundWinner,
|
||||
countdownStart: room.countdownStart !== null ? BigInt(room.countdownStart) : null,
|
||||
countdownStart:
|
||||
room.countdownStart !== null ? BigInt(room.countdownStart) : null,
|
||||
roundStart: room.roundStart !== null ? BigInt(room.roundStart) : null,
|
||||
},
|
||||
});
|
||||
|
||||
@@ -25,6 +25,7 @@ export type Room = {
|
||||
totalRounds: number;
|
||||
maxPlayers: number;
|
||||
gameMode: "race" | "all_finish"; // race = 1er gagne, all_finish = tout le monde joue
|
||||
searchAllowed: boolean;
|
||||
startArticle: string;
|
||||
targetArticle: string;
|
||||
roundWinner: string | null;
|
||||
@@ -56,6 +57,7 @@ function dbToRoom(row: {
|
||||
totalRounds: number;
|
||||
maxPlayers: number;
|
||||
gameMode: string;
|
||||
searchAllowed: boolean;
|
||||
startArticle: string;
|
||||
targetArticle: string;
|
||||
roundWinner: string | null;
|
||||
@@ -71,6 +73,7 @@ function dbToRoom(row: {
|
||||
totalRounds: row.totalRounds,
|
||||
maxPlayers: row.maxPlayers,
|
||||
gameMode: (row.gameMode ?? "race") as Room["gameMode"],
|
||||
searchAllowed: row.searchAllowed ?? false,
|
||||
startArticle: row.startArticle,
|
||||
targetArticle: row.targetArticle,
|
||||
roundWinner: row.roundWinner,
|
||||
@@ -154,6 +157,7 @@ export async function POST(request: NextRequest) {
|
||||
totalRounds: clampedRounds,
|
||||
maxPlayers: clampedMax,
|
||||
gameMode: clampedMode,
|
||||
searchAllowed: false,
|
||||
startArticle: "",
|
||||
targetArticle: "",
|
||||
roundWinner: null,
|
||||
|
||||
@@ -4,6 +4,7 @@ import { useEffect, useRef } from "react";
|
||||
import { ArticleView } from "./ArticleView";
|
||||
import { Breadcrumbs } from "./Breadcrumbs";
|
||||
import type { Room } from "../api/rooms/route";
|
||||
import { useCtrlFBlock } from "../../lib/useSearchAllowed";
|
||||
|
||||
type GameScreenProps = {
|
||||
room: Room;
|
||||
@@ -28,6 +29,7 @@ export function GameScreen({
|
||||
countdown, onNavigate, onRetry, onNextRound, onResetGame, onSurrender,
|
||||
}: GameScreenProps) {
|
||||
const breadcrumbEndRef = useRef<HTMLDivElement>(null);
|
||||
useCtrlFBlock(room.searchAllowed);
|
||||
const myPlayer = room.players.find((p) => p.id === playerId);
|
||||
const isHost = myPlayer?.isHost ?? false;
|
||||
const myFinished = myPlayer?.hasWon || myPlayer?.hasSurrendered;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
"use client";
|
||||
|
||||
import { useState } from "react";
|
||||
import { useSearchAllowed } from "../../lib/useSearchAllowed";
|
||||
import type { Room } from "../api/rooms/route";
|
||||
|
||||
type LobbyScreenProps = {
|
||||
@@ -19,6 +18,7 @@ type LobbyScreenProps = {
|
||||
setTotalRounds: (v: number) => void;
|
||||
gameMode: Room["gameMode"];
|
||||
setGameMode: (v: Room["gameMode"]) => void;
|
||||
onSetSearchAllowed: (v: boolean) => void;
|
||||
};
|
||||
|
||||
export function LobbyScreen({
|
||||
@@ -36,11 +36,11 @@ export function LobbyScreen({
|
||||
setTotalRounds,
|
||||
gameMode,
|
||||
setGameMode,
|
||||
onSetSearchAllowed,
|
||||
}: LobbyScreenProps) {
|
||||
const isHost = room.players.find((p) => p.id === playerId)?.isHost ?? false;
|
||||
const [copied, setCopied] = useState(false);
|
||||
const [blurred, setBlurred] = useState(true);
|
||||
const { allowed: searchAllowed, toggle: toggleSearch } = useSearchAllowed();
|
||||
|
||||
function copyCode() {
|
||||
navigator.clipboard.writeText(room.code).then(() => {
|
||||
@@ -186,20 +186,26 @@ export function LobbyScreen({
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
onClick={() => onSetSearchAllowed(!room.searchAllowed)}
|
||||
className={`w-full min-h-11 rounded-xl text-sm font-semibold border transition-colors cursor-pointer flex items-center justify-between px-4 ${room.searchAllowed ? "bg-[#7c3aed]/10 border-[#7c3aed] text-[#a78bfa]" : "bg-[#1a1a1a] border-[#2e2e2e] text-[#888]"}`}
|
||||
>
|
||||
<span>🔍 Recherche Ctrl+F</span>
|
||||
<span className={`text-xs font-bold px-2 py-0.5 rounded-full ${room.searchAllowed ? "bg-[#7c3aed]/30 text-[#a78bfa]" : "bg-[#242424] text-[#555]"}`}>
|
||||
{room.searchAllowed ? "Autorisée" : "Bloquée"}
|
||||
</span>
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
onClick={toggleSearch}
|
||||
className={`w-full min-h-11 rounded-xl text-sm font-semibold border transition-colors cursor-pointer flex items-center justify-between px-4 ${searchAllowed ? "bg-[#7c3aed]/10 border-[#7c3aed] text-[#a78bfa]" : "bg-[#1a1a1a] border-[#2e2e2e] text-[#888]"}`}
|
||||
>
|
||||
{!isHost && (
|
||||
<div className={`w-full min-h-11 rounded-xl text-sm font-semibold border flex items-center justify-between px-4 ${room.searchAllowed ? "bg-[#7c3aed]/10 border-[#7c3aed] text-[#a78bfa]" : "bg-[#1a1a1a] border-[#2e2e2e] text-[#888]"}`}>
|
||||
<span>🔍 Recherche Ctrl+F</span>
|
||||
<span
|
||||
className={`text-xs font-bold px-2 py-0.5 rounded-full ${searchAllowed ? "bg-[#7c3aed]/30 text-[#a78bfa]" : "bg-[#242424] text-[#555]"}`}
|
||||
>
|
||||
{searchAllowed ? "Autorisée" : "Bloquée"}
|
||||
<span className={`text-xs font-bold px-2 py-0.5 rounded-full ${room.searchAllowed ? "bg-[#7c3aed]/30 text-[#a78bfa]" : "bg-[#242424] text-[#555]"}`}>
|
||||
{room.searchAllowed ? "Autorisée" : "Bloquée"}
|
||||
</span>
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{room.round > 0 && (
|
||||
<p className="text-xs text-[#888] text-center">
|
||||
|
||||
@@ -112,6 +112,7 @@ export function ScreenRouter({
|
||||
maxPlayers={maxPlayers} setMaxPlayers={setMaxPlayers}
|
||||
totalRounds={totalRounds} setTotalRounds={setTotalRounds}
|
||||
gameMode={gameMode} setGameMode={setGameMode}
|
||||
onSetSearchAllowed={(v) => multi.setSearchAllowed(v)}
|
||||
/>
|
||||
);
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -863,6 +863,7 @@ export const RoomScalarFieldEnum = {
|
||||
totalRounds: 'totalRounds',
|
||||
maxPlayers: 'maxPlayers',
|
||||
gameMode: 'gameMode',
|
||||
searchAllowed: 'searchAllowed',
|
||||
startArticle: 'startArticle',
|
||||
targetArticle: 'targetArticle',
|
||||
roundWinner: 'roundWinner',
|
||||
|
||||
@@ -120,6 +120,7 @@ export const RoomScalarFieldEnum = {
|
||||
totalRounds: 'totalRounds',
|
||||
maxPlayers: 'maxPlayers',
|
||||
gameMode: 'gameMode',
|
||||
searchAllowed: 'searchAllowed',
|
||||
startArticle: 'startArticle',
|
||||
targetArticle: 'targetArticle',
|
||||
roundWinner: 'roundWinner',
|
||||
|
||||
@@ -51,6 +51,7 @@ export type RoomMinAggregateOutputType = {
|
||||
totalRounds: number | null
|
||||
maxPlayers: number | null
|
||||
gameMode: string | null
|
||||
searchAllowed: boolean | null
|
||||
startArticle: string | null
|
||||
targetArticle: string | null
|
||||
roundWinner: string | null
|
||||
@@ -67,6 +68,7 @@ export type RoomMaxAggregateOutputType = {
|
||||
totalRounds: number | null
|
||||
maxPlayers: number | null
|
||||
gameMode: string | null
|
||||
searchAllowed: boolean | null
|
||||
startArticle: string | null
|
||||
targetArticle: string | null
|
||||
roundWinner: string | null
|
||||
@@ -84,6 +86,7 @@ export type RoomCountAggregateOutputType = {
|
||||
totalRounds: number
|
||||
maxPlayers: number
|
||||
gameMode: number
|
||||
searchAllowed: number
|
||||
startArticle: number
|
||||
targetArticle: number
|
||||
roundWinner: number
|
||||
@@ -120,6 +123,7 @@ export type RoomMinAggregateInputType = {
|
||||
totalRounds?: true
|
||||
maxPlayers?: true
|
||||
gameMode?: true
|
||||
searchAllowed?: true
|
||||
startArticle?: true
|
||||
targetArticle?: true
|
||||
roundWinner?: true
|
||||
@@ -136,6 +140,7 @@ export type RoomMaxAggregateInputType = {
|
||||
totalRounds?: true
|
||||
maxPlayers?: true
|
||||
gameMode?: true
|
||||
searchAllowed?: true
|
||||
startArticle?: true
|
||||
targetArticle?: true
|
||||
roundWinner?: true
|
||||
@@ -153,6 +158,7 @@ export type RoomCountAggregateInputType = {
|
||||
totalRounds?: true
|
||||
maxPlayers?: true
|
||||
gameMode?: true
|
||||
searchAllowed?: true
|
||||
startArticle?: true
|
||||
targetArticle?: true
|
||||
roundWinner?: true
|
||||
@@ -257,6 +263,7 @@ export type RoomGroupByOutputType = {
|
||||
totalRounds: number
|
||||
maxPlayers: number
|
||||
gameMode: string
|
||||
searchAllowed: boolean
|
||||
startArticle: string
|
||||
targetArticle: string
|
||||
roundWinner: string | null
|
||||
@@ -297,6 +304,7 @@ export type RoomWhereInput = {
|
||||
totalRounds?: Prisma.IntFilter<"Room"> | number
|
||||
maxPlayers?: Prisma.IntFilter<"Room"> | number
|
||||
gameMode?: Prisma.StringFilter<"Room"> | string
|
||||
searchAllowed?: Prisma.BoolFilter<"Room"> | boolean
|
||||
startArticle?: Prisma.StringFilter<"Room"> | string
|
||||
targetArticle?: Prisma.StringFilter<"Room"> | string
|
||||
roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
|
||||
@@ -314,6 +322,7 @@ export type RoomOrderByWithRelationInput = {
|
||||
totalRounds?: Prisma.SortOrder
|
||||
maxPlayers?: Prisma.SortOrder
|
||||
gameMode?: Prisma.SortOrder
|
||||
searchAllowed?: Prisma.SortOrder
|
||||
startArticle?: Prisma.SortOrder
|
||||
targetArticle?: Prisma.SortOrder
|
||||
roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
|
||||
@@ -334,6 +343,7 @@ export type RoomWhereUniqueInput = Prisma.AtLeast<{
|
||||
totalRounds?: Prisma.IntFilter<"Room"> | number
|
||||
maxPlayers?: Prisma.IntFilter<"Room"> | number
|
||||
gameMode?: Prisma.StringFilter<"Room"> | string
|
||||
searchAllowed?: Prisma.BoolFilter<"Room"> | boolean
|
||||
startArticle?: Prisma.StringFilter<"Room"> | string
|
||||
targetArticle?: Prisma.StringFilter<"Room"> | string
|
||||
roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
|
||||
@@ -351,6 +361,7 @@ export type RoomOrderByWithAggregationInput = {
|
||||
totalRounds?: Prisma.SortOrder
|
||||
maxPlayers?: Prisma.SortOrder
|
||||
gameMode?: Prisma.SortOrder
|
||||
searchAllowed?: Prisma.SortOrder
|
||||
startArticle?: Prisma.SortOrder
|
||||
targetArticle?: Prisma.SortOrder
|
||||
roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
|
||||
@@ -376,6 +387,7 @@ export type RoomScalarWhereWithAggregatesInput = {
|
||||
totalRounds?: Prisma.IntWithAggregatesFilter<"Room"> | number
|
||||
maxPlayers?: Prisma.IntWithAggregatesFilter<"Room"> | number
|
||||
gameMode?: Prisma.StringWithAggregatesFilter<"Room"> | string
|
||||
searchAllowed?: Prisma.BoolWithAggregatesFilter<"Room"> | boolean
|
||||
startArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
|
||||
targetArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
|
||||
roundWinner?: Prisma.StringNullableWithAggregatesFilter<"Room"> | string | null
|
||||
@@ -393,6 +405,7 @@ export type RoomCreateInput = {
|
||||
totalRounds?: number
|
||||
maxPlayers?: number
|
||||
gameMode?: string
|
||||
searchAllowed?: boolean
|
||||
startArticle?: string
|
||||
targetArticle?: string
|
||||
roundWinner?: string | null
|
||||
@@ -410,6 +423,7 @@ export type RoomUncheckedCreateInput = {
|
||||
totalRounds?: number
|
||||
maxPlayers?: number
|
||||
gameMode?: string
|
||||
searchAllowed?: boolean
|
||||
startArticle?: string
|
||||
targetArticle?: string
|
||||
roundWinner?: string | null
|
||||
@@ -427,6 +441,7 @@ export type RoomUpdateInput = {
|
||||
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
|
||||
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
|
||||
@@ -444,6 +459,7 @@ export type RoomUncheckedUpdateInput = {
|
||||
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
|
||||
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
|
||||
@@ -461,6 +477,7 @@ export type RoomCreateManyInput = {
|
||||
totalRounds?: number
|
||||
maxPlayers?: number
|
||||
gameMode?: string
|
||||
searchAllowed?: boolean
|
||||
startArticle?: string
|
||||
targetArticle?: string
|
||||
roundWinner?: string | null
|
||||
@@ -478,6 +495,7 @@ export type RoomUpdateManyMutationInput = {
|
||||
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
|
||||
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
|
||||
@@ -495,6 +513,7 @@ export type RoomUncheckedUpdateManyInput = {
|
||||
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
|
||||
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
|
||||
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
|
||||
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
|
||||
@@ -512,6 +531,7 @@ export type RoomCountOrderByAggregateInput = {
|
||||
totalRounds?: Prisma.SortOrder
|
||||
maxPlayers?: Prisma.SortOrder
|
||||
gameMode?: Prisma.SortOrder
|
||||
searchAllowed?: Prisma.SortOrder
|
||||
startArticle?: Prisma.SortOrder
|
||||
targetArticle?: Prisma.SortOrder
|
||||
roundWinner?: Prisma.SortOrder
|
||||
@@ -537,6 +557,7 @@ export type RoomMaxOrderByAggregateInput = {
|
||||
totalRounds?: Prisma.SortOrder
|
||||
maxPlayers?: Prisma.SortOrder
|
||||
gameMode?: Prisma.SortOrder
|
||||
searchAllowed?: Prisma.SortOrder
|
||||
startArticle?: Prisma.SortOrder
|
||||
targetArticle?: Prisma.SortOrder
|
||||
roundWinner?: Prisma.SortOrder
|
||||
@@ -553,6 +574,7 @@ export type RoomMinOrderByAggregateInput = {
|
||||
totalRounds?: Prisma.SortOrder
|
||||
maxPlayers?: Prisma.SortOrder
|
||||
gameMode?: Prisma.SortOrder
|
||||
searchAllowed?: Prisma.SortOrder
|
||||
startArticle?: Prisma.SortOrder
|
||||
targetArticle?: Prisma.SortOrder
|
||||
roundWinner?: Prisma.SortOrder
|
||||
@@ -601,6 +623,7 @@ export type RoomSelect<ExtArgs extends runtime.Types.Extensions.InternalArgs = r
|
||||
totalRounds?: boolean
|
||||
maxPlayers?: boolean
|
||||
gameMode?: boolean
|
||||
searchAllowed?: boolean
|
||||
startArticle?: boolean
|
||||
targetArticle?: boolean
|
||||
roundWinner?: boolean
|
||||
@@ -618,6 +641,7 @@ export type RoomSelectCreateManyAndReturn<ExtArgs extends runtime.Types.Extensio
|
||||
totalRounds?: boolean
|
||||
maxPlayers?: boolean
|
||||
gameMode?: boolean
|
||||
searchAllowed?: boolean
|
||||
startArticle?: boolean
|
||||
targetArticle?: boolean
|
||||
roundWinner?: boolean
|
||||
@@ -635,6 +659,7 @@ export type RoomSelectUpdateManyAndReturn<ExtArgs extends runtime.Types.Extensio
|
||||
totalRounds?: boolean
|
||||
maxPlayers?: boolean
|
||||
gameMode?: boolean
|
||||
searchAllowed?: boolean
|
||||
startArticle?: boolean
|
||||
targetArticle?: boolean
|
||||
roundWinner?: boolean
|
||||
@@ -652,6 +677,7 @@ export type RoomSelectScalar = {
|
||||
totalRounds?: boolean
|
||||
maxPlayers?: boolean
|
||||
gameMode?: boolean
|
||||
searchAllowed?: boolean
|
||||
startArticle?: boolean
|
||||
targetArticle?: boolean
|
||||
roundWinner?: boolean
|
||||
@@ -661,7 +687,7 @@ export type RoomSelectScalar = {
|
||||
updatedAt?: boolean
|
||||
}
|
||||
|
||||
export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "gameMode" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
|
||||
export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "gameMode" | "searchAllowed" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
|
||||
|
||||
export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
|
||||
name: "Room"
|
||||
@@ -674,6 +700,7 @@ export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs =
|
||||
totalRounds: number
|
||||
maxPlayers: number
|
||||
gameMode: string
|
||||
searchAllowed: boolean
|
||||
startArticle: string
|
||||
targetArticle: string
|
||||
roundWinner: string | null
|
||||
@@ -1111,6 +1138,7 @@ export interface RoomFieldRefs {
|
||||
readonly totalRounds: Prisma.FieldRef<"Room", 'Int'>
|
||||
readonly maxPlayers: Prisma.FieldRef<"Room", 'Int'>
|
||||
readonly gameMode: Prisma.FieldRef<"Room", 'String'>
|
||||
readonly searchAllowed: Prisma.FieldRef<"Room", 'Boolean'>
|
||||
readonly startArticle: Prisma.FieldRef<"Room", 'String'>
|
||||
readonly targetArticle: Prisma.FieldRef<"Room", 'String'>
|
||||
readonly roundWinner: Prisma.FieldRef<"Room", 'String'>
|
||||
|
||||
+11
-1
@@ -195,6 +195,16 @@ export function useMultiGame() {
|
||||
return {};
|
||||
}
|
||||
|
||||
async function setSearchAllowed(value: boolean) {
|
||||
if (!room || !playerId) return;
|
||||
const res = await fetch(`/api/rooms/${room.code}`, {
|
||||
method: "PATCH",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ action: "setSearchAllowed", playerId, value }),
|
||||
});
|
||||
if (res.ok) setRoom((await res.json() as { room: Room }).room);
|
||||
}
|
||||
|
||||
async function surrender() {
|
||||
if (!room || !playerId) return;
|
||||
const res = await fetch(`/api/rooms/${room.code}`, {
|
||||
@@ -257,7 +267,7 @@ export function useMultiGame() {
|
||||
return {
|
||||
room, playerId, html, title, loading, loadError,
|
||||
history, clicks: clicksDisplay, elapsed: timer.elapsed, countdown,
|
||||
createRoom, joinRoom, startGame, nextRound, resetGame, leave, navigate, surrender, restore,
|
||||
createRoom, joinRoom, startGame, nextRound, resetGame, leave, navigate, surrender, setSearchAllowed, restore,
|
||||
retryLoad: () => title && loadArticle(title),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,12 +4,15 @@ import { useEffect, useState } from "react";
|
||||
|
||||
const KEY = "wikirush_search_allowed";
|
||||
|
||||
// Pour les modes solo/blitz : état local via localStorage + blocage Ctrl+F
|
||||
export function useSearchAllowed() {
|
||||
const [allowed, setAllowed] = useState<boolean>(() => {
|
||||
if (typeof window === "undefined") return false;
|
||||
return localStorage.getItem(KEY) === "true";
|
||||
});
|
||||
|
||||
useCtrlFBlock(allowed);
|
||||
|
||||
function toggle() {
|
||||
setAllowed((prev) => {
|
||||
const next = !prev;
|
||||
@@ -18,6 +21,11 @@ export function useSearchAllowed() {
|
||||
});
|
||||
}
|
||||
|
||||
return { allowed, toggle };
|
||||
}
|
||||
|
||||
// Pour le mode multi : blocage Ctrl+F basé sur room.searchAllowed (vérité côté serveur)
|
||||
export function useCtrlFBlock(allowed: boolean) {
|
||||
useEffect(() => {
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
if ((e.ctrlKey || e.metaKey) && e.key === "f") {
|
||||
@@ -30,6 +38,4 @@ export function useSearchAllowed() {
|
||||
window.addEventListener("keydown", handleKeyDown, { capture: true });
|
||||
return () => window.removeEventListener("keydown", handleKeyDown, { capture: true });
|
||||
}, [allowed]);
|
||||
|
||||
return { allowed, toggle };
|
||||
}
|
||||
|
||||
@@ -50,6 +50,7 @@ model Room {
|
||||
totalRounds Int @default(3)
|
||||
maxPlayers Int @default(16)
|
||||
gameMode String @default("race")
|
||||
searchAllowed Boolean @default(false)
|
||||
startArticle String @default("")
|
||||
targetArticle String @default("")
|
||||
roundWinner String?
|
||||
|
||||
Reference in New Issue
Block a user