fix(multi): restrict search and game settings to room host only
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File diff suppressed because one or more lines are too long
@@ -863,6 +863,7 @@ export const RoomScalarFieldEnum = {
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totalRounds: 'totalRounds',
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maxPlayers: 'maxPlayers',
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gameMode: 'gameMode',
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searchAllowed: 'searchAllowed',
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startArticle: 'startArticle',
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targetArticle: 'targetArticle',
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roundWinner: 'roundWinner',
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@@ -120,6 +120,7 @@ export const RoomScalarFieldEnum = {
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totalRounds: 'totalRounds',
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maxPlayers: 'maxPlayers',
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gameMode: 'gameMode',
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searchAllowed: 'searchAllowed',
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startArticle: 'startArticle',
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targetArticle: 'targetArticle',
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roundWinner: 'roundWinner',
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@@ -51,6 +51,7 @@ export type RoomMinAggregateOutputType = {
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totalRounds: number | null
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maxPlayers: number | null
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gameMode: string | null
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searchAllowed: boolean | null
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startArticle: string | null
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targetArticle: string | null
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roundWinner: string | null
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@@ -67,6 +68,7 @@ export type RoomMaxAggregateOutputType = {
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totalRounds: number | null
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maxPlayers: number | null
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gameMode: string | null
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searchAllowed: boolean | null
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startArticle: string | null
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targetArticle: string | null
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roundWinner: string | null
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@@ -84,6 +86,7 @@ export type RoomCountAggregateOutputType = {
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totalRounds: number
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maxPlayers: number
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gameMode: number
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searchAllowed: number
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startArticle: number
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targetArticle: number
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roundWinner: number
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@@ -120,6 +123,7 @@ export type RoomMinAggregateInputType = {
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totalRounds?: true
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maxPlayers?: true
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gameMode?: true
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searchAllowed?: true
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startArticle?: true
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targetArticle?: true
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roundWinner?: true
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@@ -136,6 +140,7 @@ export type RoomMaxAggregateInputType = {
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totalRounds?: true
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maxPlayers?: true
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gameMode?: true
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searchAllowed?: true
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startArticle?: true
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targetArticle?: true
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roundWinner?: true
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@@ -153,6 +158,7 @@ export type RoomCountAggregateInputType = {
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totalRounds?: true
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maxPlayers?: true
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gameMode?: true
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searchAllowed?: true
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startArticle?: true
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targetArticle?: true
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roundWinner?: true
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@@ -257,6 +263,7 @@ export type RoomGroupByOutputType = {
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totalRounds: number
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maxPlayers: number
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gameMode: string
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searchAllowed: boolean
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startArticle: string
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targetArticle: string
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roundWinner: string | null
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@@ -297,6 +304,7 @@ export type RoomWhereInput = {
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totalRounds?: Prisma.IntFilter<"Room"> | number
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maxPlayers?: Prisma.IntFilter<"Room"> | number
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gameMode?: Prisma.StringFilter<"Room"> | string
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searchAllowed?: Prisma.BoolFilter<"Room"> | boolean
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startArticle?: Prisma.StringFilter<"Room"> | string
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targetArticle?: Prisma.StringFilter<"Room"> | string
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roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
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@@ -314,6 +322,7 @@ export type RoomOrderByWithRelationInput = {
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totalRounds?: Prisma.SortOrder
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maxPlayers?: Prisma.SortOrder
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gameMode?: Prisma.SortOrder
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searchAllowed?: Prisma.SortOrder
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startArticle?: Prisma.SortOrder
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targetArticle?: Prisma.SortOrder
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roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
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@@ -334,6 +343,7 @@ export type RoomWhereUniqueInput = Prisma.AtLeast<{
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totalRounds?: Prisma.IntFilter<"Room"> | number
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maxPlayers?: Prisma.IntFilter<"Room"> | number
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gameMode?: Prisma.StringFilter<"Room"> | string
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searchAllowed?: Prisma.BoolFilter<"Room"> | boolean
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startArticle?: Prisma.StringFilter<"Room"> | string
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targetArticle?: Prisma.StringFilter<"Room"> | string
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roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
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@@ -351,6 +361,7 @@ export type RoomOrderByWithAggregationInput = {
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totalRounds?: Prisma.SortOrder
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maxPlayers?: Prisma.SortOrder
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gameMode?: Prisma.SortOrder
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searchAllowed?: Prisma.SortOrder
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startArticle?: Prisma.SortOrder
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targetArticle?: Prisma.SortOrder
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roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
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@@ -376,6 +387,7 @@ export type RoomScalarWhereWithAggregatesInput = {
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totalRounds?: Prisma.IntWithAggregatesFilter<"Room"> | number
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maxPlayers?: Prisma.IntWithAggregatesFilter<"Room"> | number
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gameMode?: Prisma.StringWithAggregatesFilter<"Room"> | string
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searchAllowed?: Prisma.BoolWithAggregatesFilter<"Room"> | boolean
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startArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
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targetArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
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roundWinner?: Prisma.StringNullableWithAggregatesFilter<"Room"> | string | null
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@@ -393,6 +405,7 @@ export type RoomCreateInput = {
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totalRounds?: number
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maxPlayers?: number
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gameMode?: string
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searchAllowed?: boolean
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startArticle?: string
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targetArticle?: string
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roundWinner?: string | null
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@@ -410,6 +423,7 @@ export type RoomUncheckedCreateInput = {
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totalRounds?: number
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maxPlayers?: number
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gameMode?: string
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searchAllowed?: boolean
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startArticle?: string
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targetArticle?: string
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roundWinner?: string | null
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@@ -427,6 +441,7 @@ export type RoomUpdateInput = {
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totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
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maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
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gameMode?: Prisma.StringFieldUpdateOperationsInput | string
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searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
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startArticle?: Prisma.StringFieldUpdateOperationsInput | string
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targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
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roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
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@@ -444,6 +459,7 @@ export type RoomUncheckedUpdateInput = {
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totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
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maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
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gameMode?: Prisma.StringFieldUpdateOperationsInput | string
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searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
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startArticle?: Prisma.StringFieldUpdateOperationsInput | string
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targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
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roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
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@@ -461,6 +477,7 @@ export type RoomCreateManyInput = {
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totalRounds?: number
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maxPlayers?: number
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gameMode?: string
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searchAllowed?: boolean
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startArticle?: string
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targetArticle?: string
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roundWinner?: string | null
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@@ -478,6 +495,7 @@ export type RoomUpdateManyMutationInput = {
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totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
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maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
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gameMode?: Prisma.StringFieldUpdateOperationsInput | string
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searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
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startArticle?: Prisma.StringFieldUpdateOperationsInput | string
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targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
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roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
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@@ -495,6 +513,7 @@ export type RoomUncheckedUpdateManyInput = {
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totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
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maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
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gameMode?: Prisma.StringFieldUpdateOperationsInput | string
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searchAllowed?: Prisma.BoolFieldUpdateOperationsInput | boolean
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startArticle?: Prisma.StringFieldUpdateOperationsInput | string
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targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
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roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
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@@ -512,6 +531,7 @@ export type RoomCountOrderByAggregateInput = {
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totalRounds?: Prisma.SortOrder
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maxPlayers?: Prisma.SortOrder
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gameMode?: Prisma.SortOrder
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searchAllowed?: Prisma.SortOrder
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startArticle?: Prisma.SortOrder
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targetArticle?: Prisma.SortOrder
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roundWinner?: Prisma.SortOrder
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@@ -537,6 +557,7 @@ export type RoomMaxOrderByAggregateInput = {
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totalRounds?: Prisma.SortOrder
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maxPlayers?: Prisma.SortOrder
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gameMode?: Prisma.SortOrder
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searchAllowed?: Prisma.SortOrder
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startArticle?: Prisma.SortOrder
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targetArticle?: Prisma.SortOrder
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roundWinner?: Prisma.SortOrder
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@@ -553,6 +574,7 @@ export type RoomMinOrderByAggregateInput = {
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totalRounds?: Prisma.SortOrder
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maxPlayers?: Prisma.SortOrder
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gameMode?: Prisma.SortOrder
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searchAllowed?: Prisma.SortOrder
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startArticle?: Prisma.SortOrder
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targetArticle?: Prisma.SortOrder
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roundWinner?: Prisma.SortOrder
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@@ -601,6 +623,7 @@ export type RoomSelect<ExtArgs extends runtime.Types.Extensions.InternalArgs = r
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totalRounds?: boolean
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maxPlayers?: boolean
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gameMode?: boolean
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searchAllowed?: boolean
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startArticle?: boolean
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targetArticle?: boolean
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roundWinner?: boolean
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@@ -618,6 +641,7 @@ export type RoomSelectCreateManyAndReturn<ExtArgs extends runtime.Types.Extensio
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totalRounds?: boolean
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maxPlayers?: boolean
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gameMode?: boolean
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searchAllowed?: boolean
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startArticle?: boolean
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targetArticle?: boolean
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roundWinner?: boolean
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@@ -635,6 +659,7 @@ export type RoomSelectUpdateManyAndReturn<ExtArgs extends runtime.Types.Extensio
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totalRounds?: boolean
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maxPlayers?: boolean
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gameMode?: boolean
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searchAllowed?: boolean
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startArticle?: boolean
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targetArticle?: boolean
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roundWinner?: boolean
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@@ -652,6 +677,7 @@ export type RoomSelectScalar = {
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totalRounds?: boolean
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maxPlayers?: boolean
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gameMode?: boolean
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searchAllowed?: boolean
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startArticle?: boolean
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targetArticle?: boolean
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roundWinner?: boolean
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@@ -661,7 +687,7 @@ export type RoomSelectScalar = {
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updatedAt?: boolean
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}
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export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "gameMode" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
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export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "gameMode" | "searchAllowed" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
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export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
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name: "Room"
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@@ -674,6 +700,7 @@ export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs =
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totalRounds: number
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maxPlayers: number
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gameMode: string
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searchAllowed: boolean
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startArticle: string
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targetArticle: string
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roundWinner: string | null
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@@ -1111,6 +1138,7 @@ export interface RoomFieldRefs {
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readonly totalRounds: Prisma.FieldRef<"Room", 'Int'>
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readonly maxPlayers: Prisma.FieldRef<"Room", 'Int'>
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readonly gameMode: Prisma.FieldRef<"Room", 'String'>
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readonly searchAllowed: Prisma.FieldRef<"Room", 'Boolean'>
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readonly startArticle: Prisma.FieldRef<"Room", 'String'>
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readonly targetArticle: Prisma.FieldRef<"Room", 'String'>
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readonly roundWinner: Prisma.FieldRef<"Room", 'String'>
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+11
-1
@@ -195,6 +195,16 @@ export function useMultiGame() {
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return {};
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}
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async function setSearchAllowed(value: boolean) {
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if (!room || !playerId) return;
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const res = await fetch(`/api/rooms/${room.code}`, {
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method: "PATCH",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({ action: "setSearchAllowed", playerId, value }),
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});
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if (res.ok) setRoom((await res.json() as { room: Room }).room);
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}
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async function surrender() {
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if (!room || !playerId) return;
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const res = await fetch(`/api/rooms/${room.code}`, {
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@@ -257,7 +267,7 @@ export function useMultiGame() {
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return {
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room, playerId, html, title, loading, loadError,
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history, clicks: clicksDisplay, elapsed: timer.elapsed, countdown,
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createRoom, joinRoom, startGame, nextRound, resetGame, leave, navigate, surrender, restore,
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createRoom, joinRoom, startGame, nextRound, resetGame, leave, navigate, surrender, setSearchAllowed, restore,
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retryLoad: () => title && loadArticle(title),
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};
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}
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@@ -4,12 +4,15 @@ import { useEffect, useState } from "react";
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const KEY = "wikirush_search_allowed";
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// Pour les modes solo/blitz : état local via localStorage + blocage Ctrl+F
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export function useSearchAllowed() {
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const [allowed, setAllowed] = useState<boolean>(() => {
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if (typeof window === "undefined") return false;
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return localStorage.getItem(KEY) === "true";
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});
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useCtrlFBlock(allowed);
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function toggle() {
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setAllowed((prev) => {
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const next = !prev;
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@@ -18,6 +21,11 @@ export function useSearchAllowed() {
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});
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}
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return { allowed, toggle };
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}
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// Pour le mode multi : blocage Ctrl+F basé sur room.searchAllowed (vérité côté serveur)
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export function useCtrlFBlock(allowed: boolean) {
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useEffect(() => {
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function handleKeyDown(e: KeyboardEvent) {
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if ((e.ctrlKey || e.metaKey) && e.key === "f") {
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@@ -30,6 +38,4 @@ export function useSearchAllowed() {
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window.addEventListener("keydown", handleKeyDown, { capture: true });
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return () => window.removeEventListener("keydown", handleKeyDown, { capture: true });
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}, [allowed]);
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return { allowed, toggle };
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}
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