feat: add user accounts, authentication, and game history with Prisma 7

- Implement user registration and login with NextAuth v5 (email/password, JWT)
- Add authentication modal in UI with login/register tabs
- Create user profile screen showing game statistics and history
- Integrate Prisma 7 ORM with SQLite database for data persistence
- Store game results (mode, path, clicks, time) in database
- Auto-save completed games only when user is authenticated
- Separate business logic into reusable hooks (useSoloGame, useMultiGame)
- Organize UI into composable screen components (HomeScreen, SoloScreen, ProfileScreen, etc)
- Add session persistence across F5 refresh for solo and multiplayer
- Style auth modal, account button, and profile stats dashboard
This commit is contained in:
jessy-david-dev
2026-04-10 15:43:07 +02:00
parent 6a75e80e6c
commit dc09658fdb
44 changed files with 12371 additions and 91 deletions
+45
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import { useState, useEffect, useCallback, useRef } from "react";
export function useTimer() {
const [elapsed, setElapsed] = useState(0);
const startTimeRef = useRef<number | null>(null);
const rafRef = useRef<number | null>(null);
const startRef = useRef(() => {
startTimeRef.current = performance.now();
function tick() {
if (startTimeRef.current !== null) {
setElapsed((performance.now() - startTimeRef.current) / 1000);
rafRef.current = requestAnimationFrame(tick);
}
}
rafRef.current = requestAnimationFrame(tick);
});
const stopRef = useRef((): number => {
let final = 0;
if (startTimeRef.current !== null) {
final = (performance.now() - startTimeRef.current) / 1000;
setElapsed(final);
}
if (rafRef.current !== null) {
cancelAnimationFrame(rafRef.current);
rafRef.current = null;
}
startTimeRef.current = null;
return final;
});
const resetRef = useRef(() => {
stopRef.current();
setElapsed(0);
});
const start = useCallback(() => startRef.current(), []);
const stop = useCallback(() => stopRef.current(), []);
const reset = useCallback(() => resetRef.current(), []);
useEffect(() => () => { if (rafRef.current !== null) cancelAnimationFrame(rafRef.current); }, []);
return { elapsed, start, stop, reset };
}