fix(api): improve security and performance in leaderboard and rooms

This commit is contained in:
jessy-david-dev
2026-04-11 13:37:50 +02:00
parent f62ce65858
commit d245232497
3 changed files with 52 additions and 35 deletions
+45 -32
View File
@@ -1,40 +1,53 @@
import { NextResponse } from "next/server";
import { prisma } from "../../../lib/prisma";
export const revalidate = 60;
export async function GET() {
const users = await prisma.user.findMany({
include: { games: true },
});
try {
const users = await prisma.user.findMany({
select: {
id: true,
name: true,
games: {
select: { mode: true, won: true, clicks: true, timeSeconds: true },
},
},
});
const rows = users
.map((u) => {
const all = u.games;
const solo = all.filter((g) => g.mode === "solo");
const multi = all.filter((g) => g.mode === "multi");
const wins = all.filter((g) => g.won);
const wonGames = all.filter((g) => g.won && g.clicks > 0);
const avgClicks = wonGames.length
? Math.round(wonGames.reduce((s, g) => s + g.clicks, 0) / wonGames.length)
: null;
const bestTime = wins.length
? Math.min(...wins.map((g) => g.timeSeconds))
: null;
const rows = users
.map((u) => {
const all = u.games;
const solo = all.filter((g) => g.mode === "solo");
const multi = all.filter((g) => g.mode === "multi");
const wins = all.filter((g) => g.won);
const wonGames = wins.filter((g) => g.clicks > 0);
const avgClicks = wonGames.length
? Math.round(wonGames.reduce((s, g) => s + g.clicks, 0) / wonGames.length)
: null;
const bestTime = wins.length
? Math.min(...wins.map((g) => g.timeSeconds))
: null;
return {
id: u.id,
name: u.name,
totalGames: all.length,
wins: wins.length,
soloGames: solo.length,
soloWins: solo.filter((g) => g.won).length,
multiGames: multi.length,
multiWins: multi.filter((g) => g.won).length,
avgClicks,
bestTime,
};
})
.filter((r) => r.totalGames > 0)
.sort((a, b) => b.wins - a.wins || b.totalGames - a.totalGames);
return {
id: u.id,
name: u.name,
totalGames: all.length,
wins: wins.length,
soloGames: solo.length,
soloWins: solo.filter((g) => g.won).length,
multiGames: multi.length,
multiWins: multi.filter((g) => g.won).length,
avgClicks,
bestTime,
};
})
.filter((r) => r.totalGames > 0)
.sort((a, b) => b.wins - a.wins || b.totalGames - a.totalGames)
.slice(0, 100);
return NextResponse.json(rows);
return NextResponse.json(rows);
} catch {
return NextResponse.json({ error: "Erreur serveur" }, { status: 500 });
}
}