refactor: migrate all components to Tailwind, globals.css 1676 → 88 lignes

This commit is contained in:
jessy-david-dev
2026-04-10 18:58:41 +02:00
parent aed510afd5
commit b15418e949
9 changed files with 488 additions and 1999 deletions
+98 -95
View File
@@ -26,12 +26,6 @@ type SoloScreenProps = {
onRetry: () => void;
};
function fmt(s: number): string {
const m = Math.floor(s / 60);
const sec = Math.floor(s % 60);
return `${m}:${String(sec).padStart(2, "0")}`;
}
export function SoloScreen({
phase, puzzle, html, title, loading, loadError, history, clicks,
elapsedDisplay, canGoBack, onStart, onNavigate, onBack, onQuit, onNewGame, onRetry,
@@ -42,102 +36,111 @@ export function SoloScreen({
breadcrumbEndRef.current?.scrollIntoView({ behavior: "smooth", block: "nearest", inline: "end" });
}, [history]);
return (
<div className="screen solo-screen">
{phase === "setup" && (
<div className="center-content">
<button className="btn btn-ghost btn-back" onClick={onQuit}>Retour</button>
<h2 className="section-title">Mode Solo</h2>
<p className="section-desc">
Deux articles aleatoires seront choisis. Atteins l&apos;article cible en cliquant uniquement sur les liens !
</p>
<button className="btn btn-primary" onClick={onStart} disabled={loading}>
{loading ? "Preparation..." : "Lancer une partie"}
if (phase === "setup") return (
<div className="min-h-dvh w-full bg-[#0f0f0f] text-[#f0f0f0] animate-fade-in flex flex-col items-center justify-center px-4 py-6 gap-5 max-w-100 mx-auto text-center">
<button className="self-start min-h-9.5 px-3.5 rounded-xl text-sm font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
Retour
</button>
<h2 className="text-3xl font-black">Mode Solo</h2>
<p className="text-[#888] text-sm leading-relaxed">
Deux articles aléatoires seront choisis. Atteins l&apos;article cible en cliquant uniquement sur les liens !
</p>
<button
className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#7c3aed] text-white hover:bg-[#6d28d9] disabled:opacity-50 cursor-pointer"
onClick={onStart} disabled={loading}
>
{loading ? "Préparation..." : "Lancer une partie"}
</button>
</div>
);
if (phase === "won") return (
<div className="min-h-dvh w-full bg-[#0f0f0f] text-[#f0f0f0] animate-fade-in flex items-center justify-center px-4 py-6">
<div className="w-full max-w-96 text-center flex flex-col gap-5">
<div className="text-6xl leading-none">🎉</div>
<h2 className="text-3xl font-black">Article atteint !</h2>
<div className="flex gap-6 justify-center">
<div className="flex flex-col gap-1">
<span className="text-4xl font-black text-[#7c3aed]">{clicks}</span>
<span className="text-xs text-[#888]">clics</span>
</div>
<div className="flex flex-col gap-1">
<span className="text-4xl font-black text-[#7c3aed]">{elapsedDisplay}</span>
<span className="text-xs text-[#888]">temps</span>
</div>
</div>
<div className="bg-[#1a1a1a] rounded-xl px-4 py-3 flex flex-wrap gap-1 text-sm text-[#888]">
{history.map((t, i) => (
<span key={i} className="flex items-center gap-1">
{i > 0 && <span className="text-[#555]"></span>}
<span className={i === history.length - 1 ? "text-[#16a34a] font-semibold" : ""}>{t}</span>
</span>
))}
</div>
<div className="flex flex-col gap-2.5">
<button className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#7c3aed] text-white hover:bg-[#6d28d9] cursor-pointer" onClick={onNewGame}>
Nouvelle partie
</button>
<button className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
Accueil
</button>
</div>
)}
</div>
</div>
);
{phase === "playing" && (
<>
<div className="game-main">
<div className="article-container">
{title && <h1 className="article-title">{title}</h1>}
{loading && (
<div className="article-loading">
<div className="loading-spinner" />
Chargement...
</div>
)}
{loadError && (
<div className="article-error">
<p>{loadError}</p>
<button className="btn btn-secondary" onClick={onRetry}>Reessayer</button>
</div>
)}
{!loading && !loadError && html && (
<ArticleView html={html} onNavigate={onNavigate} disabled={loading} />
)}
// playing
return (
<div className="min-h-dvh w-full bg-[#0f0f0f] flex flex-col">
{/* Article */}
<div className="flex-1 overflow-y-auto bg-white">
<div className="article-container">
{title && <h1 className="article-title">{title}</h1>}
{loading && (
<div className="flex items-center gap-3 py-10 px-4 text-[#888]">
<div className="spinner" /> Chargement...
</div>
</div>
<div className="solo-bottombar">
<div className="breadcrumb-zone">
<span className="breadcrumb-label">VOUS DEVEZ TROUVER</span>
<span className="breadcrumb-target">{puzzle?.target}</span>
<Breadcrumbs history={history} endRef={breadcrumbEndRef} />
</div>
<div className="solo-stats">
<div className="solo-stat">
<span className="solo-stat-label">TEMPS</span>
<span className="solo-stat-value">{elapsedDisplay}</span>
</div>
<div className="solo-stat">
<span className="solo-stat-label">CLICS</span>
<span className="solo-stat-value">{clicks}</span>
</div>
{canGoBack && (
<button className="btn btn-ghost solo-back-btn" onClick={onBack} disabled={loading}>
&larr; Retour <span className="solo-back-cost">+1</span>
</button>
)}
<button className="btn btn-ghost solo-quit" onClick={onQuit}>
Quitter
)}
{loadError && (
<div className="flex flex-col items-center gap-4 py-10 px-4 text-center">
<p className="text-[#888]">{loadError}</p>
<button className="min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#2563eb] text-white hover:bg-[#1d4ed8] cursor-pointer" onClick={onRetry}>
Réessayer
</button>
</div>
</div>
</>
)}
{phase === "won" && (
<div className="victory-screen">
<div className="victory-content">
<div className="victory-emoji">Bravo !</div>
<h2 className="victory-title">Article atteint !</h2>
<div className="victory-stats">
<div className="victory-stat">
<span className="victory-stat-value">{clicks}</span>
<span className="victory-stat-label">clics</span>
</div>
<div className="victory-stat">
<span className="victory-stat-value">{elapsedDisplay}</span>
<span className="victory-stat-label">temps</span>
</div>
</div>
<div className="victory-path-full">
{history.map((t, i) => (
<span key={i} className="victory-path-item">
{i > 0 && <span className="victory-path-sep"></span>}
<span className={i === history.length - 1 ? "victory-path-end" : "victory-path-step"}>{t}</span>
</span>
))}
</div>
<div className="victory-actions">
<button className="btn btn-primary" onClick={onNewGame}>Nouvelle partie</button>
<button className="btn btn-ghost" onClick={onQuit}>Accueil</button>
</div>
</div>
)}
{!loading && !loadError && html && (
<ArticleView html={html} onNavigate={onNavigate} disabled={loading} />
)}
</div>
)}
</div>
{/* Bottom bar */}
<div className="fixed bottom-0 left-0 right-0 z-50 bg-[#0f0f0f]/97 backdrop-blur-sm border-t border-[#2e2e2e] flex items-center justify-between px-4 py-2.5 gap-3">
<div className="flex-1 min-w-0 flex flex-col gap-1">
<span className="text-[9px] font-bold tracking-widest text-[#888] uppercase">Vous devez trouver</span>
<span className="text-base font-black text-[#7c3aed] truncate">{puzzle?.target}</span>
<Breadcrumbs history={history} endRef={breadcrumbEndRef} />
</div>
<div className="flex items-center gap-4 shrink-0">
<div className="flex flex-col items-center gap-0.5 min-w-11">
<span className="text-[9px] font-bold tracking-wider text-[#888] uppercase">Temps</span>
<span className="text-sm font-black tabular-nums">{elapsedDisplay}</span>
</div>
<div className="flex flex-col items-center gap-0.5 min-w-11">
<span className="text-[9px] font-bold tracking-wider text-[#888] uppercase">Clics</span>
<span className="text-sm font-black tabular-nums">{clicks}</span>
</div>
{canGoBack && (
<button className="min-h-9 px-3 rounded-xl text-xs font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] disabled:opacity-50 cursor-pointer" onClick={onBack} disabled={loading}>
+1
</button>
)}
<button className="min-h-9 px-3 rounded-xl text-xs font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
Quitter
</button>
</div>
</div>
</div>
);
}