refactor: migrate all components to Tailwind, globals.css 1676 → 88 lignes
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@@ -26,12 +26,6 @@ type SoloScreenProps = {
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onRetry: () => void;
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};
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function fmt(s: number): string {
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const m = Math.floor(s / 60);
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const sec = Math.floor(s % 60);
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return `${m}:${String(sec).padStart(2, "0")}`;
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}
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export function SoloScreen({
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phase, puzzle, html, title, loading, loadError, history, clicks,
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elapsedDisplay, canGoBack, onStart, onNavigate, onBack, onQuit, onNewGame, onRetry,
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@@ -42,102 +36,111 @@ export function SoloScreen({
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breadcrumbEndRef.current?.scrollIntoView({ behavior: "smooth", block: "nearest", inline: "end" });
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}, [history]);
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return (
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<div className="screen solo-screen">
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{phase === "setup" && (
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<div className="center-content">
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<button className="btn btn-ghost btn-back" onClick={onQuit}>Retour</button>
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<h2 className="section-title">Mode Solo</h2>
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<p className="section-desc">
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Deux articles aleatoires seront choisis. Atteins l'article cible en cliquant uniquement sur les liens !
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</p>
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<button className="btn btn-primary" onClick={onStart} disabled={loading}>
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{loading ? "Preparation..." : "Lancer une partie"}
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if (phase === "setup") return (
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<div className="min-h-dvh w-full bg-[#0f0f0f] text-[#f0f0f0] animate-fade-in flex flex-col items-center justify-center px-4 py-6 gap-5 max-w-100 mx-auto text-center">
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<button className="self-start min-h-9.5 px-3.5 rounded-xl text-sm font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
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Retour
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</button>
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<h2 className="text-3xl font-black">Mode Solo</h2>
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<p className="text-[#888] text-sm leading-relaxed">
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Deux articles aléatoires seront choisis. Atteins l'article cible en cliquant uniquement sur les liens !
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</p>
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<button
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className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#7c3aed] text-white hover:bg-[#6d28d9] disabled:opacity-50 cursor-pointer"
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onClick={onStart} disabled={loading}
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>
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{loading ? "Préparation..." : "Lancer une partie"}
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</button>
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</div>
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);
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if (phase === "won") return (
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<div className="min-h-dvh w-full bg-[#0f0f0f] text-[#f0f0f0] animate-fade-in flex items-center justify-center px-4 py-6">
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<div className="w-full max-w-96 text-center flex flex-col gap-5">
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<div className="text-6xl leading-none">🎉</div>
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<h2 className="text-3xl font-black">Article atteint !</h2>
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<div className="flex gap-6 justify-center">
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<div className="flex flex-col gap-1">
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<span className="text-4xl font-black text-[#7c3aed]">{clicks}</span>
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<span className="text-xs text-[#888]">clics</span>
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</div>
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<div className="flex flex-col gap-1">
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<span className="text-4xl font-black text-[#7c3aed]">{elapsedDisplay}</span>
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<span className="text-xs text-[#888]">temps</span>
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</div>
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</div>
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<div className="bg-[#1a1a1a] rounded-xl px-4 py-3 flex flex-wrap gap-1 text-sm text-[#888]">
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{history.map((t, i) => (
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<span key={i} className="flex items-center gap-1">
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{i > 0 && <span className="text-[#555]">›</span>}
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<span className={i === history.length - 1 ? "text-[#16a34a] font-semibold" : ""}>{t}</span>
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</span>
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))}
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</div>
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<div className="flex flex-col gap-2.5">
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<button className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#7c3aed] text-white hover:bg-[#6d28d9] cursor-pointer" onClick={onNewGame}>
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Nouvelle partie
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</button>
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<button className="w-full min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
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Accueil
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</button>
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</div>
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)}
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</div>
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</div>
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);
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{phase === "playing" && (
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<>
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<div className="game-main">
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<div className="article-container">
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{title && <h1 className="article-title">{title}</h1>}
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{loading && (
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<div className="article-loading">
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<div className="loading-spinner" />
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Chargement...
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</div>
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)}
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{loadError && (
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<div className="article-error">
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<p>{loadError}</p>
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<button className="btn btn-secondary" onClick={onRetry}>Reessayer</button>
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</div>
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)}
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{!loading && !loadError && html && (
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<ArticleView html={html} onNavigate={onNavigate} disabled={loading} />
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)}
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// playing
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return (
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<div className="min-h-dvh w-full bg-[#0f0f0f] flex flex-col">
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{/* Article */}
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<div className="flex-1 overflow-y-auto bg-white">
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<div className="article-container">
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{title && <h1 className="article-title">{title}</h1>}
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{loading && (
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<div className="flex items-center gap-3 py-10 px-4 text-[#888]">
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<div className="spinner" /> Chargement...
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</div>
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</div>
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<div className="solo-bottombar">
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<div className="breadcrumb-zone">
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<span className="breadcrumb-label">VOUS DEVEZ TROUVER</span>
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<span className="breadcrumb-target">{puzzle?.target}</span>
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<Breadcrumbs history={history} endRef={breadcrumbEndRef} />
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</div>
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<div className="solo-stats">
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<div className="solo-stat">
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<span className="solo-stat-label">TEMPS</span>
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<span className="solo-stat-value">{elapsedDisplay}</span>
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</div>
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<div className="solo-stat">
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<span className="solo-stat-label">CLICS</span>
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<span className="solo-stat-value">{clicks}</span>
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</div>
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{canGoBack && (
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<button className="btn btn-ghost solo-back-btn" onClick={onBack} disabled={loading}>
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← Retour <span className="solo-back-cost">+1</span>
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</button>
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)}
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<button className="btn btn-ghost solo-quit" onClick={onQuit}>
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Quitter
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)}
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{loadError && (
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<div className="flex flex-col items-center gap-4 py-10 px-4 text-center">
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<p className="text-[#888]">{loadError}</p>
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<button className="min-h-11 px-5 rounded-xl text-sm font-semibold bg-[#2563eb] text-white hover:bg-[#1d4ed8] cursor-pointer" onClick={onRetry}>
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Réessayer
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</button>
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</div>
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</div>
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</>
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)}
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{phase === "won" && (
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<div className="victory-screen">
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<div className="victory-content">
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<div className="victory-emoji">Bravo !</div>
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<h2 className="victory-title">Article atteint !</h2>
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<div className="victory-stats">
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<div className="victory-stat">
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<span className="victory-stat-value">{clicks}</span>
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<span className="victory-stat-label">clics</span>
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</div>
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<div className="victory-stat">
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<span className="victory-stat-value">{elapsedDisplay}</span>
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<span className="victory-stat-label">temps</span>
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</div>
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</div>
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<div className="victory-path-full">
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{history.map((t, i) => (
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<span key={i} className="victory-path-item">
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{i > 0 && <span className="victory-path-sep">›</span>}
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<span className={i === history.length - 1 ? "victory-path-end" : "victory-path-step"}>{t}</span>
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</span>
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))}
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</div>
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<div className="victory-actions">
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<button className="btn btn-primary" onClick={onNewGame}>Nouvelle partie</button>
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<button className="btn btn-ghost" onClick={onQuit}>Accueil</button>
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</div>
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</div>
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)}
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{!loading && !loadError && html && (
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<ArticleView html={html} onNavigate={onNavigate} disabled={loading} />
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)}
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</div>
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)}
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</div>
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{/* Bottom bar */}
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<div className="fixed bottom-0 left-0 right-0 z-50 bg-[#0f0f0f]/97 backdrop-blur-sm border-t border-[#2e2e2e] flex items-center justify-between px-4 py-2.5 gap-3">
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<div className="flex-1 min-w-0 flex flex-col gap-1">
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<span className="text-[9px] font-bold tracking-widest text-[#888] uppercase">Vous devez trouver</span>
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<span className="text-base font-black text-[#7c3aed] truncate">{puzzle?.target}</span>
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<Breadcrumbs history={history} endRef={breadcrumbEndRef} />
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</div>
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<div className="flex items-center gap-4 shrink-0">
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<div className="flex flex-col items-center gap-0.5 min-w-11">
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<span className="text-[9px] font-bold tracking-wider text-[#888] uppercase">Temps</span>
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<span className="text-sm font-black tabular-nums">{elapsedDisplay}</span>
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</div>
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<div className="flex flex-col items-center gap-0.5 min-w-11">
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<span className="text-[9px] font-bold tracking-wider text-[#888] uppercase">Clics</span>
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<span className="text-sm font-black tabular-nums">{clicks}</span>
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</div>
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{canGoBack && (
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<button className="min-h-9 px-3 rounded-xl text-xs font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] disabled:opacity-50 cursor-pointer" onClick={onBack} disabled={loading}>
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← +1
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</button>
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)}
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<button className="min-h-9 px-3 rounded-xl text-xs font-semibold bg-[#242424] border border-[#2e2e2e] text-[#f0f0f0] hover:bg-[#1a1a1a] cursor-pointer" onClick={onQuit}>
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Quitter
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</button>
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</div>
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</div>
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</div>
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);
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}
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