fix(multi): sync game mode changes to server in lobby
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@@ -158,6 +158,7 @@ export function ScreenRouter({
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setTotalRounds={setTotalRounds}
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gameMode={gameMode}
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setGameMode={setGameMode}
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onSetGameMode={(v) => multi.setGameMode(v)}
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onSetSearchAllowed={(v) => multi.setSearchAllowed(v)}
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onSetTimeLimit={(v) => multi.setTimeLimit(v)}
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/>
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