feat(multi): add game mode selection and surrender button for all_finish mode

This commit is contained in:
jessy-david-dev
2026-04-11 21:58:35 +02:00
parent 552bb17c15
commit 0401cdffe6
13 changed files with 202 additions and 26 deletions
+29 -1
View File
@@ -50,6 +50,7 @@ export type RoomMinAggregateOutputType = {
round: number | null
totalRounds: number | null
maxPlayers: number | null
gameMode: string | null
startArticle: string | null
targetArticle: string | null
roundWinner: string | null
@@ -65,6 +66,7 @@ export type RoomMaxAggregateOutputType = {
round: number | null
totalRounds: number | null
maxPlayers: number | null
gameMode: string | null
startArticle: string | null
targetArticle: string | null
roundWinner: string | null
@@ -81,6 +83,7 @@ export type RoomCountAggregateOutputType = {
round: number
totalRounds: number
maxPlayers: number
gameMode: number
startArticle: number
targetArticle: number
roundWinner: number
@@ -116,6 +119,7 @@ export type RoomMinAggregateInputType = {
round?: true
totalRounds?: true
maxPlayers?: true
gameMode?: true
startArticle?: true
targetArticle?: true
roundWinner?: true
@@ -131,6 +135,7 @@ export type RoomMaxAggregateInputType = {
round?: true
totalRounds?: true
maxPlayers?: true
gameMode?: true
startArticle?: true
targetArticle?: true
roundWinner?: true
@@ -147,6 +152,7 @@ export type RoomCountAggregateInputType = {
round?: true
totalRounds?: true
maxPlayers?: true
gameMode?: true
startArticle?: true
targetArticle?: true
roundWinner?: true
@@ -250,6 +256,7 @@ export type RoomGroupByOutputType = {
round: number
totalRounds: number
maxPlayers: number
gameMode: string
startArticle: string
targetArticle: string
roundWinner: string | null
@@ -289,6 +296,7 @@ export type RoomWhereInput = {
round?: Prisma.IntFilter<"Room"> | number
totalRounds?: Prisma.IntFilter<"Room"> | number
maxPlayers?: Prisma.IntFilter<"Room"> | number
gameMode?: Prisma.StringFilter<"Room"> | string
startArticle?: Prisma.StringFilter<"Room"> | string
targetArticle?: Prisma.StringFilter<"Room"> | string
roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
@@ -305,6 +313,7 @@ export type RoomOrderByWithRelationInput = {
round?: Prisma.SortOrder
totalRounds?: Prisma.SortOrder
maxPlayers?: Prisma.SortOrder
gameMode?: Prisma.SortOrder
startArticle?: Prisma.SortOrder
targetArticle?: Prisma.SortOrder
roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
@@ -324,6 +333,7 @@ export type RoomWhereUniqueInput = Prisma.AtLeast<{
round?: Prisma.IntFilter<"Room"> | number
totalRounds?: Prisma.IntFilter<"Room"> | number
maxPlayers?: Prisma.IntFilter<"Room"> | number
gameMode?: Prisma.StringFilter<"Room"> | string
startArticle?: Prisma.StringFilter<"Room"> | string
targetArticle?: Prisma.StringFilter<"Room"> | string
roundWinner?: Prisma.StringNullableFilter<"Room"> | string | null
@@ -340,6 +350,7 @@ export type RoomOrderByWithAggregationInput = {
round?: Prisma.SortOrder
totalRounds?: Prisma.SortOrder
maxPlayers?: Prisma.SortOrder
gameMode?: Prisma.SortOrder
startArticle?: Prisma.SortOrder
targetArticle?: Prisma.SortOrder
roundWinner?: Prisma.SortOrderInput | Prisma.SortOrder
@@ -364,6 +375,7 @@ export type RoomScalarWhereWithAggregatesInput = {
round?: Prisma.IntWithAggregatesFilter<"Room"> | number
totalRounds?: Prisma.IntWithAggregatesFilter<"Room"> | number
maxPlayers?: Prisma.IntWithAggregatesFilter<"Room"> | number
gameMode?: Prisma.StringWithAggregatesFilter<"Room"> | string
startArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
targetArticle?: Prisma.StringWithAggregatesFilter<"Room"> | string
roundWinner?: Prisma.StringNullableWithAggregatesFilter<"Room"> | string | null
@@ -380,6 +392,7 @@ export type RoomCreateInput = {
round?: number
totalRounds?: number
maxPlayers?: number
gameMode?: string
startArticle?: string
targetArticle?: string
roundWinner?: string | null
@@ -396,6 +409,7 @@ export type RoomUncheckedCreateInput = {
round?: number
totalRounds?: number
maxPlayers?: number
gameMode?: string
startArticle?: string
targetArticle?: string
roundWinner?: string | null
@@ -412,6 +426,7 @@ export type RoomUpdateInput = {
round?: Prisma.IntFieldUpdateOperationsInput | number
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
@@ -428,6 +443,7 @@ export type RoomUncheckedUpdateInput = {
round?: Prisma.IntFieldUpdateOperationsInput | number
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
@@ -444,6 +460,7 @@ export type RoomCreateManyInput = {
round?: number
totalRounds?: number
maxPlayers?: number
gameMode?: string
startArticle?: string
targetArticle?: string
roundWinner?: string | null
@@ -460,6 +477,7 @@ export type RoomUpdateManyMutationInput = {
round?: Prisma.IntFieldUpdateOperationsInput | number
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
@@ -476,6 +494,7 @@ export type RoomUncheckedUpdateManyInput = {
round?: Prisma.IntFieldUpdateOperationsInput | number
totalRounds?: Prisma.IntFieldUpdateOperationsInput | number
maxPlayers?: Prisma.IntFieldUpdateOperationsInput | number
gameMode?: Prisma.StringFieldUpdateOperationsInput | string
startArticle?: Prisma.StringFieldUpdateOperationsInput | string
targetArticle?: Prisma.StringFieldUpdateOperationsInput | string
roundWinner?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
@@ -492,6 +511,7 @@ export type RoomCountOrderByAggregateInput = {
round?: Prisma.SortOrder
totalRounds?: Prisma.SortOrder
maxPlayers?: Prisma.SortOrder
gameMode?: Prisma.SortOrder
startArticle?: Prisma.SortOrder
targetArticle?: Prisma.SortOrder
roundWinner?: Prisma.SortOrder
@@ -516,6 +536,7 @@ export type RoomMaxOrderByAggregateInput = {
round?: Prisma.SortOrder
totalRounds?: Prisma.SortOrder
maxPlayers?: Prisma.SortOrder
gameMode?: Prisma.SortOrder
startArticle?: Prisma.SortOrder
targetArticle?: Prisma.SortOrder
roundWinner?: Prisma.SortOrder
@@ -531,6 +552,7 @@ export type RoomMinOrderByAggregateInput = {
round?: Prisma.SortOrder
totalRounds?: Prisma.SortOrder
maxPlayers?: Prisma.SortOrder
gameMode?: Prisma.SortOrder
startArticle?: Prisma.SortOrder
targetArticle?: Prisma.SortOrder
roundWinner?: Prisma.SortOrder
@@ -578,6 +600,7 @@ export type RoomSelect<ExtArgs extends runtime.Types.Extensions.InternalArgs = r
round?: boolean
totalRounds?: boolean
maxPlayers?: boolean
gameMode?: boolean
startArticle?: boolean
targetArticle?: boolean
roundWinner?: boolean
@@ -594,6 +617,7 @@ export type RoomSelectCreateManyAndReturn<ExtArgs extends runtime.Types.Extensio
round?: boolean
totalRounds?: boolean
maxPlayers?: boolean
gameMode?: boolean
startArticle?: boolean
targetArticle?: boolean
roundWinner?: boolean
@@ -610,6 +634,7 @@ export type RoomSelectUpdateManyAndReturn<ExtArgs extends runtime.Types.Extensio
round?: boolean
totalRounds?: boolean
maxPlayers?: boolean
gameMode?: boolean
startArticle?: boolean
targetArticle?: boolean
roundWinner?: boolean
@@ -626,6 +651,7 @@ export type RoomSelectScalar = {
round?: boolean
totalRounds?: boolean
maxPlayers?: boolean
gameMode?: boolean
startArticle?: boolean
targetArticle?: boolean
roundWinner?: boolean
@@ -635,7 +661,7 @@ export type RoomSelectScalar = {
updatedAt?: boolean
}
export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
export type RoomOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"code" | "players" | "phase" | "round" | "totalRounds" | "maxPlayers" | "gameMode" | "startArticle" | "targetArticle" | "roundWinner" | "countdownStart" | "roundStart" | "createdAt" | "updatedAt", ExtArgs["result"]["room"]>
export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
name: "Room"
@@ -647,6 +673,7 @@ export type $RoomPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs =
round: number
totalRounds: number
maxPlayers: number
gameMode: string
startArticle: string
targetArticle: string
roundWinner: string | null
@@ -1083,6 +1110,7 @@ export interface RoomFieldRefs {
readonly round: Prisma.FieldRef<"Room", 'Int'>
readonly totalRounds: Prisma.FieldRef<"Room", 'Int'>
readonly maxPlayers: Prisma.FieldRef<"Room", 'Int'>
readonly gameMode: Prisma.FieldRef<"Room", 'String'>
readonly startArticle: Prisma.FieldRef<"Room", 'String'>
readonly targetArticle: Prisma.FieldRef<"Room", 'String'>
readonly roundWinner: Prisma.FieldRef<"Room", 'String'>