feat(multi): add game mode selection and surrender button for all_finish mode

This commit is contained in:
jessy-david-dev
2026-04-11 21:58:35 +02:00
parent 552bb17c15
commit 0401cdffe6
13 changed files with 202 additions and 26 deletions
+15
View File
@@ -17,6 +17,8 @@ type LobbyScreenProps = {
setMaxPlayers: (v: number) => void;
totalRounds: number;
setTotalRounds: (v: number) => void;
gameMode: Room["gameMode"];
setGameMode: (v: Room["gameMode"]) => void;
};
export function LobbyScreen({
@@ -32,6 +34,8 @@ export function LobbyScreen({
setMaxPlayers,
totalRounds,
setTotalRounds,
gameMode,
setGameMode,
}: LobbyScreenProps) {
const isHost = room.players.find((p) => p.id === playerId)?.isHost ?? false;
const [copied, setCopied] = useState(false);
@@ -141,6 +145,17 @@ export function LobbyScreen({
<h3 className="text-[10px] sm:text-xs font-bold text-[#888] uppercase tracking-wider">
Paramètres
</h3>
<div className="flex flex-col gap-1.5">
<span className="text-xs text-[#888]">Mode de jeu</span>
<select
value={gameMode}
onChange={(e) => setGameMode(e.target.value as Room["gameMode"])}
className="w-full min-h-11 px-2 bg-[#0f0f0f] border border-[#2e2e2e] rounded-xl text-sm text-[#f0f0f0] outline-none focus:border-[#7c3aed] cursor-pointer transition-colors"
>
<option value="race">🏁 Course le premier arrivé gagne</option>
<option value="all_finish"> Normal tout le monde joue jusqu&apos;au bout</option>
</select>
</div>
<div className="flex gap-3">
<div className="flex-1 flex flex-col gap-1.5">
<span className="text-xs text-[#888]">Joueurs max</span>