SimpleStory

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UltraLionFr
2025-07-18 20:46:07 +02:00
commit f12e1cf179
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[leaf_settings]
#Modifies the size of the leaves
# Default: 4
# Range: 1 ~ 20
leafSize = 4
#Modifies how long it takes for the leaves to disappear.
#In Ticks
#Values over 2000 are not recommend
# Default: 200
# Range: > 100
leafLifespan = 200
#Modifies the amount of leaves that are spawning.
#Values over 10000 are not recommend
# Default: 10
# Range: > 0
leafSpawnRate = 10
#Modifies the amount of leaves are spawning from conifer trees
#Values over 10000 are not recommend
# Default: 2
# Range: > 0
coniferLeafSpawnRate = 2
#Whether player placed blocks should also drop leaves
dropFromPlayerPlacedBlocks = true
#How much room below the leaves block is needed for the leaves to spawn
# Default: 1
# Range: 1 ~ 20
minimumFreeSpaceBelow = 1
#How many leaves should spawn when a leaves block is decaying
#This is the maximum amount, but they are binomial distributed.
#This only works in singleplayer
# Default: 10
# Range: 1 ~ 1000
decayingLeaves = 10
[wind]
#Disable wind effects
disableWind = false
#Windless dimensions
#By level registry name
windlessDimension = ["minecraft:the_nether", "minecraft:the_end"]
[snow]
#Disable snow particles
disableSnow = false
#Modifies the amount of snow that is spawning.
#Values over 10000 are not recommend
# Default: 10
# Range: > 0
snowSpawnRate = 10
#How many snow particles should spawn when a snow block is decaying
#This is the maximum amount, but they are binomial distributed.
#This only works in singleplayer
# Default: 40
# Range: 1 ~ 1000
decayingSnow = 40
[serene_seasons]
#Disable the seasonal modifier when serene season is installed
disableSeasonalModifier = false