SimpleStory
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[leaf_settings]
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#Modifies the size of the leaves
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# Default: 4
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# Range: 1 ~ 20
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leafSize = 4
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#Modifies how long it takes for the leaves to disappear.
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#In Ticks
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#Values over 2000 are not recommend
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# Default: 200
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# Range: > 100
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leafLifespan = 200
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#Modifies the amount of leaves that are spawning.
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#Values over 10000 are not recommend
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# Default: 10
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# Range: > 0
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leafSpawnRate = 10
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#Modifies the amount of leaves are spawning from conifer trees
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#Values over 10000 are not recommend
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# Default: 2
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# Range: > 0
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coniferLeafSpawnRate = 2
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#Whether player placed blocks should also drop leaves
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dropFromPlayerPlacedBlocks = true
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#How much room below the leaves block is needed for the leaves to spawn
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# Default: 1
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# Range: 1 ~ 20
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minimumFreeSpaceBelow = 1
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#How many leaves should spawn when a leaves block is decaying
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#This is the maximum amount, but they are binomial distributed.
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#This only works in singleplayer
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# Default: 10
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# Range: 1 ~ 1000
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decayingLeaves = 10
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[wind]
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#Disable wind effects
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disableWind = false
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#Windless dimensions
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#By level registry name
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windlessDimension = ["minecraft:the_nether", "minecraft:the_end"]
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[snow]
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#Disable snow particles
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disableSnow = false
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#Modifies the amount of snow that is spawning.
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#Values over 10000 are not recommend
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# Default: 10
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# Range: > 0
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snowSpawnRate = 10
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#How many snow particles should spawn when a snow block is decaying
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#This is the maximum amount, but they are binomial distributed.
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#This only works in singleplayer
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# Default: 40
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# Range: 1 ~ 1000
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decayingSnow = 40
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[serene_seasons]
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#Disable the seasonal modifier when serene season is installed
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disableSeasonalModifier = false
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