SimpleStory

This commit is contained in:
UltraLionFr
2025-07-18 20:46:07 +02:00
commit f12e1cf179
614 changed files with 33899 additions and 0 deletions
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{
"misc": {},
"soulFruit": {
"ALLOW_SOUL_FRUIT_BLINDNESS": {
"comment": "Allow Soul Fruit to give the player blindness",
"value": true
},
"SOUL_FRUIT_BLINDNESS": {
"comment": "The duration of the blindness effect from Soul Fruit in Seconds, Value must be \u003e 0",
"value": 60
},
"SOUL_FRUIT_BLINDNESS_RANGE": {
"comment": "The range of the blindness effect from Soul Fruit in Blocks, Value must be \u003e 0",
"value": 25
}
}
}
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{
"spawn": {
"man_o_war": true,
"oddion": true
}
}
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{
"trades": {
"disableTrades": {
"comment": "Disable All BWG Trades, If this is set to true none of the values below will matter",
"value": false
}
},
"villagerTrades": {
"allowBWGForagerTrades": {
"comment": "Allow BWG Forager Profession Trades",
"value": true
},
"enableBWGVanillaProfessionTradeAdditions": {
"comment": "Allows BWG Items to be added to Vanilla Profession Trades",
"value": true
}
},
"wanderingTraderTrades": {
"enableBWGItemsTrades": {
"comment": "Allows BWG Items to be added to Wandering Trader Offerings",
"value": true
}
}
}
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{
// Which biomes are enabled, if disabled the biome will default to its vanilla counterpart for the given region
"enabled_biomes": {
"biomeswevegone:orchard": true,
"biomeswevegone:crag_gardens": true,
"biomeswevegone:firecracker_chaparral": true,
"biomeswevegone:howling_peaks": true,
"biomeswevegone:black_forest": true,
"biomeswevegone:fragment_jungle": true,
"biomeswevegone:baobab_savanna": true,
"biomeswevegone:rugged_badlands": true,
"biomeswevegone:zelkova_forest": true,
"biomeswevegone:red_rock_peaks": true,
"biomeswevegone:prairie": true,
"biomeswevegone:araucaria_savanna": true,
"biomeswevegone:frosted_coniferous_forest": true,
"biomeswevegone:mojave_desert": true,
"biomeswevegone:basalt_barrera": true,
"biomeswevegone:bayou": true,
"biomeswevegone:cika_woods": true,
"biomeswevegone:temperate_grove": true,
"biomeswevegone:coniferous_forest": true,
"biomeswevegone:ebony_woods": true,
"biomeswevegone:coconino_meadow": true,
"biomeswevegone:dacite_ridges": true,
"biomeswevegone:dead_sea": true,
"biomeswevegone:rainbow_beach": true,
"biomeswevegone:white_mangrove_marshes": true,
"biomeswevegone:skyrise_vale": true,
"biomeswevegone:redwood_thicket": true,
"biomeswevegone:cypress_swamplands": true,
"biomeswevegone:cypress_wetlands": true,
"biomeswevegone:rose_fields": true,
"biomeswevegone:jacaranda_jungle": true,
"biomeswevegone:sakura_grove": true,
"biomeswevegone:frosted_taiga": true,
"biomeswevegone:weeping_witch_forest": true,
"biomeswevegone:overgrowth_woodlands": true,
"biomeswevegone:pumpkin_valley": true,
"biomeswevegone:atacama_outback": true,
"biomeswevegone:shattered_glacier": true,
"biomeswevegone:canadian_shield": true,
"biomeswevegone:eroded_borealis": false,
"biomeswevegone:amaranth_grassland": true,
"biomeswevegone:crimson_tundra": true,
"biomeswevegone:allium_shrubland": true,
"biomeswevegone:sierra_badlands": true,
"biomeswevegone:forgotten_forest": true,
"biomeswevegone:ironwood_gour": true,
"biomeswevegone:dacite_shore": true,
"biomeswevegone:lush_stacks": true,
"biomeswevegone:maple_taiga": true,
"biomeswevegone:pale_bog": true,
"biomeswevegone:windswept_desert": true,
"biomeswevegone:red_rock_valley": true,
"biomeswevegone:tropical_rainforest": true,
"biomeswevegone:aspen_boreal": true,
"biomeswevegone:enchanted_tangle": true,
},
// How much each BWG region weighs. This weight applies to all 3 BWG Regions
"region_weight": 8,
// Whether to add bwg flowers and features to Vanilla Biomes (Config Option for Fabric Only)
"vanilla_additions": true,
// BWG Features that we add to Vanilla Biomes
"enabled_vanilla_additions": {
"biomeswevegone:vanilla/flower_plains": true,
"biomeswevegone:palm_trees": true,
"biomeswevegone:vanilla/flower_warm": true,
"biomeswevegone:vanilla/forest_flowers": true,
"biomeswevegone:vanilla/flower_default": true,
},
}