{
"health": 250.0,
"movementSpeed": 0.25,
"attackDamage": 6.0,
"chargingTime": 200,
"largeFireballAmount": 6,
"largeFireballChance": 20,
"blazeSpawnCount": 4,
"canAttack": true,
"canSpawn": true,
"peacefulDespawn": true
}